
The Interaction Design program at ANU creates and studies relationships between the material and digital worlds. Our students explore a variety of media and interfaces that exist at the junction of the social, ecological, and technological layers of our lives, including games in various forms that can confront complex societal problems and become tools of genuine change.
This is the second edition of JamPacked. The inaugural version of this game jam was organized in 2023, with a lecture by Dr. Lindsay Grace. This first edition hosted 75 participants who created more than 15 games ranging from VR simulations to intricate board games and text adventures, all culminating in an exhibition at the end of the 48 hours.
This year we seek to continue this legacy of building and exploring games together. Join us for a wonderful and collaborative 48 hours of creation!
The jam theme is : Games for Change, and it is open to any type of game or game -project. We encourage you to explore how games can address social, cultural and ecological concerns, promote positive change, intervene in crisis, or challenge players to untangle the world around them.
The jam is open to both In-person and Online participants.
In-Person: We are hosting 75 people on campus for the full 48 hours of the jam, converting our design studios into temporary jam arenas where we will all work together to build games.
Online: For those who cannot travel to Ahmedabad in December, you are welcome to join remotely! Stream your development, connect with on-site participants through video calls, and contribute to the final collection of games produced.
All participants must register for the jam using the button at the top of this page and by logging in with an itch.io account. In-person participants must also complete additional details using this : Google Form.
Note : The registration deadline for In-person participation is the 26th of November.
Solo developers are welcome, as are teams of any size. Team participation: All team members must register for the jam individually on itch.io. When submitting your game, one team member can upload the project and add the others as collaborators.
The jam concludes on the 12th of December. On the 13th of December join us for an exhibition of all submitted games, followed by a panel discussion featuring renowned game scholars and indie developers who will discuss Games for Change.
Panel details to follow.
Up to five projects from those submitted during the jam will be selected for further mentorship and development support. Selected creators will receive: Six months of mentorship from ANU faculty and renowned game designers. Access to digital and material resources. Support for exhibition, display, and publishing of completed projects along with guidance to bring their projects to full fruition.
Selection criteria and announcement date to follow.
You own your game! Participants retain full intellectual property rights to games created during JamPacked.
However, game prototypes and itch.io uploads will remain available to the university for documentation and future showcase purposes. And any subsequent publication of games created at JamPacked must credit and acknowledge that the original project was incubated at the jam. There is no expectation of sharing IP or proceeds from future publication.
A Resource library of shared Tools and Games to be added soon and a Q&A section. In the meanwhile you can direct all your inquiries to: Dhruv Jani dhruv.jani@anu.edu.in
