This jam is now over. It ran from 2024-10-03 13:00:00 to 2024-10-31 16:00:00. View 42 entries

Hello! Welcome to the entry page for issue #60 Indiepocalypse Zine! 

What is this thing anyway? 

Simply, it's a monthly collection of  games from 10 developers all wrapped up in one package. That the developers get paid for! Up front and on the back end! There will also be a short digital zine with a page for each game. Creators are free to design their page to their own liking or submit text and pictures to be laid out for them.

The games are then sold through itch in a single zipped file with a launcher.

You will be paid:

UP FRONT: $20 USD   
BACK END: 5% of sales (before anthology breaks even) | 8% (after)  

Also, I claim no exclusivity or ownership of your games!

Game Requirements

This simply a submission page for the zine. I do not consider it a jam and would encourage others to do the same. If you want to make a new game for the zine (and I'm not commissioning you) more power to you I guess.

-Games can (and should) already be complete and can have been made at any point in time.
-Games can be of any theme   
-Games can be of any length  
-Games can be digital or physical (that can be distributed digitally)  but must be in some way downloadable. This includes mobile games.
-Games can play very loosely with the term 'game'  
-Any number of games can be submitted but each person can only occupy one slot.
-I have no way to play VR-only games, everything else should be fine.
-Make your game playable without me having to find a way load up the project file in whatever engine you made it in

That's pretty much it. Everyone keeps ownership of all their stuff, this is mostly a way to give a platform (and money) to smaller and/or more unknown projects.

How are games selected?

Games are selected by a single curator (me) based on no strict criteria at all. The main goal each month is to make an interesting and diverse zine. Below are some things that I think about when choosing games. Indiepocalypse was created with the intent of being a collection of alternative and outsider works so bear that in mind when submitting. Also, while TTRPGs are accepted (and sometimes even commission) my focus is on the vaguely defined medium of "video games". As such I tend to include 2~3 TTRPGs at most per issue.

This is by no means a list of objectives to meet and there is no objective math way of breaking down and judging a game and anyone who claims otherwise is lying.

-Subjective taste is ultimately unavoidable
-I prefer things that are messy and interesting to ones that are polished and familiar
-Complete is preferable to demos/betas
-Each issue will try to a have a diverse selection of games, even if the 10 best fighting games ever made were submitted only like, 2, would be included
-Length is irrelevant
-I am typically detached from (if not exhausted by) trends in design
-You gotta really try for something if you're making a overhead/twin-stick shooter 
-Execution on intent (or something to the effect) is what I look to when I find a game feels more personally uninteresting than broadly uninteresting (however possible it is to determine such a thing)

Incomplete list of things I try to avoid judging unfairly but generally do not like and hey, I'm just a person so that's how things are
-Tiny (relative) hit boxes on melee attacks
-Built in physics, especially where meaningful control matters 

What if my game is selected?

After submission entries are curated, if your game is selected, you'll be contacted  and given a form to fill out to collect the materials for the magazine and anything else that may be needed. If you submitted multiple games, you will either: Be sent a message telling you which game was selected OR Receive no additional message and have your choice of bundling the games one entry/choose which game you'd like to be included.


Selections are not made public until the issue is released.  Everyone will receive an email through itch once the games are chosen. If that is the only email you received, your game was not selected.


Games chosen are in no way way exclusive to Indiepocalypse and can remain on your itch page or anywhere else for any price you want. The games chosen are made public when the issue is released.

The zine favors new contributors and will likely not repeat contributors for at least TBD months.

WHEN WILL IT COME OUT?: 

January 3rd

THE FULL INDIEPOCALYPSE CATALOG

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DISCORD

Questions? Feel free to read all the above text again before contacting me at indiepocalypse@gmail.com.

Submissions(41)

All submissions
·
Browser playable (13)
·
Windows (29)
macOS (9)
Linux (11)
Android (4)

No submissions match your filter

A Prototype N Halloween Special
Action
A love letter to life.
Visual Novel
Lonely fruits and veggies with emotional problems need your help in this short point and click puzzle/adventure.
Puzzle
Play in browser
A NEW NIGHTMARE BY WIFESOFT GAMEWARE...
Shooter
one must imagine sisyphus healing.
Visual Novel
Stop the Cats from taking over the Sky World with their Mechs!
Platformer
Short adventure about getting the highest number.
Adventure
A classic-inspired 3d platformer with physics-based traversal.
Platformer
Double, double, toil and trouble! Dreams of WitchCon gleam and bubble!
Visual Novel
Play in browser
YOU are a painter. SHE is the lady you do not remember painting.
Visual Novel
Play in browser
A cute but competitive game about farm life
Action
Play in browser
An anatomical point-and-click made of dissected bodies.
Puzzle
Play in browser
Will Persephone's true love emerge to thaw her frozen heart?
Visual Novel
A short and silly 90's style point and click detective adventure
Adventure
Desecrate a haunted manor in the shoes of a graverobber
Puzzle
Welcome to your very first queer picnic!
Visual Novel
Play in browser
brief single-stage stg about aggression and bombing
Shooter
Dreams are a reality onto themselves.
Adventure
Fight back against the killer robots in this strategy RPG with a unique twist: every unit has a limited supply of power.
Strategy
A story-based game about the very far future
Interactive Fiction
We're all just dots on a screen.
Interactive Fiction
Play in browser
Find the Odd one
Experimental adventure game
Adventure
A short atmospheric poem-game about fire season.
Adventure
Play in browser
This is online cooperative multiplayer, cross-platform game inspired by Diablo. With randomly generated levels.
Role Playing
An arcade PSO-like in the afterlife? With Smash Run's powerups? And dual wielding weapons?
Action
Old-school Drug Dealer Simulation Game
Simulation
Cozy, puzzle, cute game for relaxing while complete 20 unique levels.
Puzzle
Play in browser
Let these lovecraftian disasters into your life and be open to change.
Graveyard digger helps keep ghosts happy so they can move on to the afterlife!!!
Strategy
Play in browser
A GM-less racing TTRPG for 1-6 players.
darkness. light. darkness.
Survival
Play in browser
Stop it or get out of here. Don't go mad.
Protect your cute sleeping cat in this action-arcade resource management game with single stick controls.
Action
A TTRPG full of drinking coffee and sailing the high seas
Shoot the souls of birds in this relaxing, untitled bird-hunting game...™
Simulation
Play in browser
So do you like war and also have a Nokia3310? Play this game and make a collection of war equipment!
Puzzle
Escape a Cube World in this one screen platformer
Platformer
Play in browser
Nutty third person shooter game
Shooter