This jam is now over. It ran from 2021-12-03 00:11:40 to 2022-01-06 17:00:00. View 62 entries

Hello! Welcome to the entry page for issue #25 Indiepocalypse Zine! 

What is this thing anyway? 

Simply, it's a monthly collection of  games from 10 developers all wrapped up in one package. That the developers get paid for! Up front and on the back end! There will also be a short digital zine with a page for each game. Creators are free to design their page to their own liking or submit text and pictures to be laid out for them.

The games are then sold through itch in a single zipped file with a launcher.

You will be paid:

UP FRONT: $20 USD   
BACK END: 5% of sales (before anthology breaks even) | 8% (after)  

Also, I claim no exclusivity or ownership of your games!

Game Requirements

This simply a submission page for the zine. I do not consider it a jam and would encourage others to do the same. If you want to make a new game for the zine (and I'm not commissioning you) more power to you I guess.

-Games can (and should) already be complete and can have been made at any point in time.
-Games can be of any theme   
-Games can be of any length  
-Games can be digital or physical (that can be distributed digitally)  but must be in some way downloadable. This includes mobile games.
-Games can play very loosely with the term 'game'  
-Any number of games can be submitted but each person can only occupy one slot.
-I have no way to play VR-only games, everything else should be fine.
-Make your game playable without me having to find a way load up the project file in whatever engine you made it in

That's pretty much it. Everyone keeps ownership of all their stuff, this is mostly a way to give a platform (and money) to smaller and/or more unknown projects.

How are games selected?

Games are selected by a single curator (me) based on no strict criteria at all. The main goal each month is to make an interesting and diverse zine. Below are some things that I think about when choosing games. Indiepocalypse was created with the intent of being a collection of alternative and outsider works so bear that in mind when submitting.

This is by no means a list of objectives to meet and there is no objective math way of breaking down and judging a game and anyone who claims otherwise is lying.

-Subjective taste is ultimately unavoidable
-I prefer things that are messy and interesting to ones that are polished and familiar
-Complete is preferable to demos/betas
-Each issue will try to a have a diverse selection of games, even if the 10 best fighting games ever made were submitted only like, 2, would be included
-Length is irrelevant
-I am typically detached from (if not exhausted by) trends in design
-You gotta really try for something if you're making a overhead/twin-stick shooter 
-Execution on intent (or something to the effect) is what I look to when I find a game feels more personally uninteresting than broadly uninteresting (however possible it is to determine such a thing)

Incomplete list of things I try to avoid judging unfairly but generally do not like and hey, I'm just a person so that's how things are
-Tiny (relative) hit boxes on melee attacks
-Built in physics, especially where meaningful control matters 

What if my game is selected?

After submission entries are curated, if your game is selected, you'll be contacted  and given a form to fill out to collect the materials for the magazine and anything else that may be needed. If you submitted multiple games, you will either: Be sent a message telling you which game was selected OR Receive no additional message and have your choice of bundling the games one entry/choose which game you'd like to be included.


Selections are not made public until the issue is released.  Everyone will receive an email through itch once the games are chosen. If that is the only email you received, your game was not selected.


Games chosen are in no way way exclusive to Indiepocalypse and can remain on your itch page or anywhere else for any price you want. The games chosen are made public when the issue is released.

The zine favors new contributors and will likely not repeat contributors for at least TBD months.

WHEN WILL IT COME OUT?: 

February 4th

ADVERTISE WITH US

COMIC ARTISTS APPLY HERE

THE FULL INDIEPOCALYPSE CATALOG

SIGN UP FOR THE NEWSLETTER (and get free copies of the PDFs!)

DISCORD

Questions? Feel free to read all the above text again before contacting me at indiepocalypse@gmail.com.

Submissions(57)

All submissions
·
Browser playable (15)
·
Windows (37)
macOS (12)
Linux (11)
Android (5)

No submissions match your filter

Sanctuaries. Secrets. Serious consequences.
Visual Novel
A villainous duo deal with the most frightening thing they have ever faced: their feelings
Visual Novel
A turn-based tactical game with minesweeper-inspired mechanics. Play the campaign to learn what Katja's planning.
Strategy
Flight 155’s landing gear has jammed and it's stuck in limbo, burning fuel ahead of an emergency landing.
Interactive Fiction
Play in browser
the story is always about you. scream, scream, scream into the mirror because you are a narrative structure.
Visual Novel
cyberspace hacking action
Shooter
The Quick-Play RPG System of DumDums and Dragons
Yet another game thing about art, galleries, and museums, I know.
Simulation
Save humanity from the aliens
Platformer
bitsy IF game about love at the end of the world
Interactive Fiction
Play in browser
Crack the case with Clash!
Visual Novel
See the world from the viewpoint of capybaras (more or less)
Simulation
Play in browser
An interactive fiction piece developed on Twine.
Interactive Fiction
Play in browser
Short adventure video game
Adventure
A RPG game based on a teenager trying to find the truth behind his reoccurring dreams.
Adventure
A first person shooter where textures are made of ASCII characters (text)
Shooter
Play in browser
Evil men are building some suspicious structure, we gotta stop them!
Platformer
Kill ghosts with hundreds of guns, collect fruits and level up.
Action
a short game about feeling empty
Platformer
A game where you make jazz music.
Play in browser
Turn-Based Rougelike with 30 randomly generated levels
Strategy
Take a short walk in your Dreams and learn someting about dreaming!
Simulation
Build your red string board. Uncover the conspiracy. Embrace madness.
Puzzle
FREE DEMO AVAILABLE
Role Playing
Eat uwu fruits, dodge saws, upgrade your character and get the highest score.
Survival
Ice Cream Truck simulator where you shoot ice cream at kids for funsies
Shooter
Endless Run and Gun... IN SPACE???
Survival
Chill beats, a cozy town in need and adventure awaits
Platformer
Play in browser
Witness an exciting story with tough battles against angels, demons and powerful deities!
Role Playing
A short story where you are a shadow hunter, who is just trying to survive and return home by killing The Shadow King
Action
The Greatest Puzzle Of All Time
Puzzle
A small game for when you can't trick or treat.
Adventure
Play in browser
Find the potion, save your fiancée. A short text-adventure game.
Interactive Fiction
Play in browser
A platformer by: Charlie Earnshaw, James Watson and Henry Sarunic
Platformer
Grand Strategy || 4X || Sci-fi
Strategy
Play in browser
Run your museum as you wish!
Simulation
Play in browser
Help Mr. F save his wife... and the world!
Platformer
Play in browser
The mountain has exploded - don't die!
Action
Play in browser
It's so hard, I bet that you can't finish it
Platformer
Get back to your loved one in this local co-op maze game!
Puzzle
SNEK 99
$1.99
No step on snek!
Puzzle
UwU is a cute, casual, arcade, fast, frenetic and hard game for offline moments.
Survival