Submissions open from 2021-09-30 18:20:03 to 2021-11-04 16:28:00
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Hello! Welcome to the entry page for issue #23 Indiepocalypse Zine! 

What is this thing anyway? 

Simply, it's a monthly collection of  games from 10 developers all wrapped up in one package. That the developers get paid for! Up front and on the back end! There will also be a short digital zine with a page for each game. Creators are free to design their page to their own liking or submit text and pictures to be laid out for them.

The games are then sold through itch in a single zipped file with a launcher.

You will be paid:

UP FRONT: $20 USD   
BACK END: 5% of sales (before anthology breaks even) | 8% (after)  

Also, I claim no exclusivity or ownership of your games!

Game Requirements

THEME!: None Really! Think of this as any extremely relaxed jam.

-Games can be made during the length of the 'jam' or any time prior 
-Games can be of any theme   
-Games can be of any length  
-Games can be digital or physical (that can be distributed digitally)  but must be in some way downloadable. This includes mobile games.
-Games can play very loosely with the term 'game'  
-Any number of games can be submitted but each person can only occupy one slot.
-I have no way to play VR-only games, everything else should be fine.
-Make your game playable without me having to find load up the project file in whatever engine you made it in

That's pretty much it. Everyone keeps ownership of all their stuff, this is mostly a way to give a platform (and money) to smaller and/or more unknown projects.

How are games selected?

Games are selected by a single curator (me) based on no strict criteria at all. The main goal each month is to make an interesting and diverse zine. Below are some things that I think about when choosing games. Indiepocalypse was created with the intent of being a collection of alternative and outsider works so bear that in mind when submitting.

This is by no means a list of objectives to meet and there is no objective math way of breaking down and judging a game and anyone who claims otherwise is lying.

-Subjective taste is ultimately unavoidable
-I prefer things that are messy and interesting to ones that are polished and familiar
-Complete is preferable to demos/betas
-Each issue will try to a have a diverse selection of games, even if the 10 best fighting games ever made were submitted only like, 2, would be included
-Length is irrelevant
-I am typically detached from (if not exhausted by) trends in design
-You gotta really try for something if you're making a overhead/twin-stick shooter 
-Execution on intent (or something to the effect) is what I look to when I find a game feels more personally uninteresting than broadly uninteresting (however possible it is to determine such a thing)

Incomplete list of things I try to avoid judging unfairly but generally do not like and hey, I'm just a person so that's how things are
-Tiny (relative) hit boxes on melee attacks
-Built in physics, especially where meaningful control matters 

What if my game is selected?

After submission entries are curated, if your game is selected, you'll be contacted  and given a form to fill out to collect the materials for the magazine and anything else that may be needed. If you submitted multiple games, you will either: Be sent a message telling you which game was selected OR Receive no additional message and have your choice of bundling the games one entry/choose which game you'd like to be included.

Selections are not made public until the issue is released.  Everyone will receive an email through itch once the games are chosen. If that is the only email you received, your game was not selected.

Games chosen are in no way way exclusive to Indiepocalypse and can remain on your itch page or anywhere else for any price you want. The games chosen are made public when the issue is released.

The zine favors new contributors and will likely not repeat contributors for at least TBD months.


December 3rd




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Questions? Feel free to read all the above text again before contacting me at

Submitted so far(38)

All submissions
Browser playable (14)
Windows (20)
macOS (8)
Linux (7)
Android (1)

No submissions match your filter

DarkSelf: Other Mind is a first-person game about the growth of darkness over time.
Help Pippy the rabbit make friends!
Visual Novel
Gather occult items to break the Crow's curse.
Play in browser
"And the killer is who?"
On Factus, "luck" can be a dangerous word...
Interactive Fiction
Play in browser
Play in browser
Help deer ascend and save the day
short game where someone narrates scenes of the places they left behind
Play in browser
Vertical scrolling pratform game for PC downliad
*you are a boy whose mother has locked herself in her room.
Role Playing
Play in browser
What happens when bananas aren't the best thing around anymore
Role Playing
A simple but fun action game where you have to get as many points as possible
A love letter to an old train.
Play in browser
Short 2D adventure game
Play in browser
Save your baby panda!
Play in browser
Free drive game made in unity
A point-and-click misadventure into the start of
Visual Novel
A race game where 2 boxes have to race to get points.
A little story of redemption
this is a game in which you have to dode cubes :)
An Indie storyline based game with potentially a lot of bugs
Smutty RPG Maker 2k slashfiction with text-to-speech
Role Playing
Use your grapple ship to hook enemies to turn them against each other or to boost the wifi signals of your planet!
Play in browser
Rhythm powerups.
Lost Blossom is a pixel art platformer.
A nice trip to visit your friendly artist friend.
A short, collaborative, procedurally-generated meditation on loss, and what it is to forget.
Run in browser
Play in browser
dodje the corona virus!!!!!!!!!!
Save the Civilisations of Arianas from complete destruction.
Un adorable juego donde debes buscar a tu papá científico que se perdió.
4KB Typing Infinite Runner
Play in browser