This jam is now over. It ran from 2021-08-05 23:09:11 to 2021-09-02 16:33:34. View 50 entries

Hello! Welcome to the entry page for issue #21 Indiepocalypse Zine! 

What is this thing anyway? 

Simply, it's a monthly collection of  games from 10 developers all wrapped up in one package. That the developers get paid for! Up front and on the back end! There will also be a short digital zine with a page for each game. Creators are free to design their page to their own liking or submit text and pictures to be laid out for them.

The games are then sold through itch in a single zipped file with a launcher.

You will be paid:

UP FRONT: $20 USD   
BACK END: 5% of sales (before anthology breaks even) | 8% (after)  

Also, I claim no exclusivity or ownership of your games!

Game Requirements

THEME!: None Really! Think of this as any extremely relaxed jam.

-Games can be made during the length of the 'jam' or any time prior 
-Games can be of any theme   
-Games can be of any length  
-Games can be digital or physical (that can be distributed digitally)  but must be in some way downloadable. This includes mobile games.
-Games can play very loosely with the term 'game'  
-Any number of games can be submitted but each person can only occupy one slot.
-I have no way to play VR-only games, everything else should be fine.
-Make your game playable without me having to find load up the project file in whatever engine you made it in

That's pretty much it. Everyone keeps ownership of all their stuff, this is mostly a way to give a platform (and money) to smaller and/or more unknown projects.

How are games selected?

Games are selected by a single curator (me) based on no strict criteria at all. The main goal each month is to make an interesting and diverse zine. Below are some things that I think about when choosing games. Indiepocalypse was created with the intent of being a collection of alternative and outsider works so bear that in mind when submitting.

This is by no means a list of objectives to meet and there is no objective math way of breaking down and judging a game and anyone who claims otherwise is lying.

-Subjective taste is ultimately unavoidable
-I prefer things that are messy and interesting to ones that are polished and familiar
-Complete is preferable to demos/betas
-Each issue will try to a have a diverse selection of games, even if the 10 best fighting games ever made were submitted only like, 2, would be included
-Length is irrelevant
-I am typically detached from (if not exhausted by) trends in design
-You gotta really try for something if you're making a overhead/twin-stick shooter 
-Execution on intent (or something to the effect) is what I look to when I find a game feels more personally uninteresting than broadly uninteresting (however possible it is to determine such a thing)

Incomplete list of things I try to avoid judging unfairly but generally do not like and hey, I'm just a person so that's how things are
-Tiny (relative) hit boxes on melee attacks
-Built in physics, especially where meaningful control matters 

What if my game is selected?

After submission entries are curated, if your game is selected, you'll be contacted  and given a form to fill out to collect the materials for the magazine and anything else that may be needed. If you submitted multiple games, you will either: Be sent a message telling you which game was selected OR Receive no additional message and have your choice of bundling the games one entry/choose which game you'd like to be included.

Games chosen are in no way way exclusive to Indiepocalypse and can remain on your itch page or anywhere else for any price you want. The games chosen are made public when the issue is released.

The zine favors new contributors and will likely not repeat contributors for at least TBD months.

WHEN WILL IT COME OUT?: 

October 1st

ADVERTISE WITH US

COMIC ARTISTS APPLY HERE

THE FULL INDIEPOCALYPSE CATALOG

SIGN UP FOR THE NEWSLETTER (and get free copies of the PDFs!)

DISCORD

Questions? Feel free to read all the above text again before contacting me at indiepocalypse@gmail.com.

Submissions(47)

All submissions
·
Browser playable (18)
·
Windows (26)
macOS (8)
Linux (4)
Android (4)

No submissions match your filter

A visual novel where you play as a divorced dad trying to order the perfect pizza.
Visual Novel
Now with more levels! More cars! And even fewer brakes! Oops!
Action
Play in browser
A journey not about the cards you're dealt, but how you use them.
Interactive Fiction
Play in browser
Strange modern-day RPG in a town taken over by eldritch entities. Can you rescue your niece and survive?
Role Playing
A choosey comic adventure! Will you survive the Lair of the Distortion Beast?
Interactive Fiction
Fast paced violence simulator / action platformer
Shooter
Use your lifeless corpse to battle, solve puzzles, and reach the top of the hotel to retrieve your ship and return home.
Platformer
A Hell of a time
Role Playing
Aliens are invading the sleepy, small town of Plainville, IN and only a group of 80’s teen stereotypes can stop them.
Type to keep the image from blurring
Play in browser
a little mermaid bedtime story
Play in browser
Cooperatively work to dismantle a border of cards.
Relinquish the heart!
Adventure
Play in browser
FREE DEMO AVAILABLE
Role Playing
Ruins is a bite sized action adventure game made for Indiepocalypse issue 21
Action
Cross the bridge safely on an overcrowded hiking trail
Adventure
Play in browser
Deliver objects around the world!
Simulation
Play in browser
A space western about rustling cattle and falling in love!
Discover a world where sometimes the only way is forward. A simple platformer with a vast world.
Platformer
Your aim is to remove the player block out of the frame, install and test your skills!
Puzzle
Tram Apes.
Role Playing
The clicker dungeoncrawler slotmachine game nobody asked for
Survival
Land on the Moon by remote control
Simulation
Play in browser
A cosmic tower defense with game cheats
Strategy
A metroidvania with a 1x1 tileset and whenever you lose life, you get stronger !
Platformer
Play in browser
A shooter who takes some inspiration from Doom
Shooter
Play in browser
A 4-player funny game about mammals "fighting" for food.
Action
This is a balance ball game, your aim is to balance the ball to the end of the level!
Adventure
An metroidvania & shooter game
Adventure
Escape from the growing supermassive blackhole
Survival
Play in browser
A virus escape is a casual game that is developed and published by LostGame
Soul crushingly difficult platformer with only one level - but the controls change each time!
Platformer
Play in browser
Find your way through the light.
Puzzle
Your turret is out of control! Can you navigate through the factory without gunning down any of the worker robots?
Puzzle
A work in progress about a story of generational trauma
Survival
A 2D Platform Shooter is here! Fight against the droids, Play Now!
Action
Kenney Jam 2021 "Rotation" Entry
Shooter
Play in browser
Shrink blocks to bring down the weight of block based towers in this physics based puzzle game
Puzzle
Play in browser
Run, jump and teleport your way through levels in this game where you teleport to where your grenades explode
Platformer
Play in browser
R-type style 2D Shooter with a marin mammal !
Shooter
Your farm is being attacked by Aliens! Plant your crops and defend your cows!
3D pitfall 2600 Atari 1982 remake.
Action
Wholesome farming simulator inspired by animal crossing
Simulation
Play in browser
A 90s / 00s style block pushing game!
Puzzle
Play in browser