This jam is now over. It ran from 2020-11-07 05:00:00 to 2020-12-05 04:59:59. View 34 entries

Hello! Welcome to the entry page for issue #12 Indiepocalypse Zine! 

What is this thing anyway? 

Simply, it's a monthly collection of  games from 10 developers all wrapped up in one package. That the developers get paid for! Up front and on the back end! There will also be a short digital zine with a page for each game. Creators are free to design their page to their own liking or submit text and pictures to be laid out for them.

The games are then sold through itch in a single (space provided) zipped file.

You will be paid:

UP FRONT: $20 USD   
BACK END: 5% of sales (before anthology breaks even) | 8% (after)  

Also, I claim no exclusivity or ownership of your games!

Game Requirements

THEME!: None Really! Think of this as any extremely relaxed jam.

-Games can be made during the length of the 'jam' or any time prior 
-Games can be of any theme   
-Games can be of any length  
-Games can be digital or physical (that can be distributed digitally)  
-Games can play very loosely with the term 'game'  
-Any number of games can be submitted but each person can only occupy one slot.

That's pretty much it. Everyone keeps ownership of all their stuff, this is mostly a way to give a platform (and money) to smaller and/or more unknown projects.

How are games selected?

Games are selected by a single curator (me) based on no strict criteria at all. The main goal each month is to make an interesting and diverse zine. Below are some things that I think about when choosing games. This is by no means a list of objectives to meet and there is no objective math way of breaking down and judging a game and anyone who claims otherwise is lying.

-Subjective taste is ultimately unavoidable
-I prefer things that are messy and interesting to ones that are polished and familiar
-Complete is preferable to demos/betas
-Each issue will try to a have a diverse selection of games, even if the 10 best fighting games ever made were submitted only like, 2, would be included
-Length is irrelevant
-I am typically detached from (if not exhausted by) trends in design
-You gotta really try for something if you're making a overhead/twin-stick shooter 
-Execution on intent (or something to the effect) is what I look to when I find a game feels more personally uninteresting than broadly uninteresting (however possible it is to determine such a thing)

Incomplete list of things I try to avoid judging unfairly but generally do not like and hey, I'm just a person so that's how things are
-Tiny (relative) hit boxes on melee attacks
-Built in physics, especially where meaningful control matters 

What if my game is selected?

After submission entries are curated, if your game is selected, you'll be contacted  and given a form to fill out to collect the materials for the magazine and anything else that may be needed. If you submitted multiple games, you will either: Be sent a message telling you which game was selected OR Receive no additional message and have your choice of bundling the games one entry/choose which game you'd like to be included.

The zine favors new contributors and will likely not repeat contributors for at least ~6 months.


January 1st (2021!)





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Questions? Feel free to reach out at


All submissions
Browser playable (11)
Windows (19)
macOS (7)
Linux (6)
Android (5)

No submissions match your filter

Two monster girls want to date you. Can you survive the night?
Visual Novel
Play in browser
Get your favorite book back!
Play in browser
A game about changing.
A stop motion game about a daily routine.
Play in browser
Shoot baddies with your eyeball water. Clear projectiles with cornea crushing blasts!
a 2-player craft project about consent
Absurd work place tragedy.
An 80's style "shump" where only the high score matters!
a small game on belonging, skateboarding and cute animals.
Interactive Fiction
Play in browser
Tower Defense and strategy game
A Medical Adventure Game with Horror Elements
Visual Novel
Coming-of-age tapeworm Gothic.
Interactive Fiction
Play in browser
A game about escaping the Factory
In the face of certain destruction, can you form a transcendental connection with your copilot?
An interactive story that educates players about COVID-19 through choice and consequence
Visual Novel
Play in browser
Interactive Fiction
Play in browser
color change is a game in which you have to complete levels of different difficulty with different mechanics.
There was a flood. You have a boat and six friends. That's too many friends.
Interactive Fiction
When your rover crash lands on the wrong planet, explore a mysterious world with limited data.
Play in browser
Be the cursed sword. Check game page for online version.
An easy to learn but hard to master RTS with simple controls and large army numbers.
Play in browser
I will do anything, if it means getting him back.
Role Playing
It's you vs a whole army of enemy ships. Show them that this is an even fight...
Play in browser
Do your modular learning here, because why not
​You are a magical creature similar to a worm who got into an ancient labyrinth !
learn japanese while battling ufos, and dark spirits
1. a minimalist momentum based game
Play in browser
A game about saving human knowledge
This game is still in development there are no exit screen yet to exit press ALT+F4
The rule is: 5 for up and right, 3 for down and left. How far can you get with it?