This jam is now over. It ran from 2020-01-18 05:00:00 to 2020-02-01 05:00:00. View 2 entries

The saying goes, “Impact over Intent.”. It doesn't matter that you didn't mean to cause harm, it matters that you did. That said, impact doesn't always have to indicate harm. A small random act of kindness can have long reaching effects. Good or bad, the impact of one's actions and deeds is not always noticeable, be it for a short period of time, or forever. It is in a way, the concept of the Butterfly Effect, defined as “In chaos theory, the butterfly effect is the sensitive dependence on initial conditions in which a small change in one state of a deterministic nonlinear system can result in large differences in a later state. “ A random thank you to a stranger can possibly improve their day and mood, and they feel the need to pay it forward to others, possibly creating a cascading effect, all from one offhand action. The reverse is also a possible situation, but without a macro-view of everything, you can never know the full impact of your actions. So what if you did?

What if you could actually take a good look at the effects of your actions? What if you had to reckon with the long-term effects your adventuring party had on a community after you've moved onto your next quest? How would you react when told you have to take responsibility for killing that guard? This is the goal of the Impact Jam, seeing where things stand, or go, after you have entered the picture. What is the equal reaction to your action? 

The Rules

  • Write or submit tabletop roleplaying games or LARPs that allows players to explore how their actions affect others and their environment.
  • Try to eliminate or minimize inclusion of any -isms/other forms of bigotry in aspects of your game.  A non-comprehensive list of subjects to try to avoid or be very careful in including:
    • Racism
    • Sexism
    • Misogyny
    • Ableism
    • Transphobia
    • Homophobia
    • Acephobia
    • Biphobia
    • Rape/Sexual Assault
    • Domestic Violence
    • Child Abuse

Other Things We Encourage

  • Entries can be in any language. No, you don't have to feel obligated to translate it into English to reach a "wider audience". 
  • Consider making your game as accessible as you can for part of or the entirety of submissions. Maybe you can, for example, put it on sale for a limited run, or make it free after you submit for a set period. This is more to allow people - especially other designers floating around Itch - to check your game out.
  • Try to include a text-only or print-friendly version of your game.
  • Multiple submissions are 100% okay! The more, the merrier.

Feel free to make use of the forums and the hashtag  #TTRPGImpactJam.

Submissions(2)

All submissions

No submissions match your filter

Exploring & salvaging in the far future
A chain letter game about cooking and consequences