This jam is now over. It ran from 2025-06-21 13:00:00 to 2025-07-05 22:00:00. View results
Hello, friends! Thanks for joining the second annual Imaginary Game Jam! This year, I’d like to highlight the mascot characters from Imaginary Game Studios’ upcoming title, Rogue Climber! Who are these characters, you ask? They're none other than Gobbo and Furny! In the game Rogue Climber, you will be faced with many Gobbos and Furnys who attempt to block your ascent up procedurally generated towers of platforms - but that's just their day job. When they're not working to thwart you, Gobbo is a mischievous thief looking to steal his next favorite truffle (which he only refers to as "truffies"). Furny is his silent, unwitting and unwilling sidekick with an unending appetite and appreciates the slower things in life.
You can check out their game, Rogue Climber on Steam, and maybe consider showing your support by offering us a Wishlist! All this being said,, you’re welcome to interpret these characters however you like! Your game doesn't have to be a roguelike or about climbing at all- anything is fair game. Oh, and like many game jams, there will also be a bonus theme, TBA – stay tuned!
Voting has concluded! Thanks everybody for voting!!! 💖
The Imaginary Game Jam is a two week long game jam running from June 21st to July 5th for solo developers (the “Submission Period”). The theme will be announced at the beginning of the Submission Period. To access the provided assets, please join the Imaginary Game Studios Discord server. Winners will be announced on or after July 20th in the Discord server. Game submissions may be featured live on stream the weeks of July 6th – July 19th.
During the two weeks after the Submission Period, Imaginary Game Studios will evaluate and score your submissions. Our judges will be stack ranking games according to each category, and determining overall scoring by the sum of each category. All categories will be weighted equally. We will be evaluating the following criteria:
With the exception of Community Scoring, the judges will make their selections in their subjective, good faith determination (or judgment). Winners will be announced on or after July 20th.
*Entrants can only qualify for one payout. The highest eligible payout will be selected per entrant. In the event of a tie between entries in Community Scoring, Imaginary Game Studios reserves the right to raise one of the tied entrants’ Community Scoring score up by 0.01 points for consideration of payouts.
**Winning entrants will have up to 30 days to claim their payout from the time that winners are announced. Payouts will be provided by either US PayPal or Steam Gift Card. No substitute payment options will be provided.
*You're welcome to submit any game project, but only those that follow the requirements are eligible to receive compensation. If you would like to excuse yourself from compensation for any reason, please state “I excuse myself from compensation” anywhere on your game’s itch.io page.
**If you have non-developer friends who wish to contribute assets (art, models, UI, music, etc.) but are unable to submit their own entry, that’s great! Please direct them to share their contributions on the Imaginary Game Studios Discord server. Our goal is to make the best games we can, and we’re all in this together! 🙂
*You are not required to use any provided assets. You are welcome and encouraged to create your own representation of Gobbo and Furny using any art style you choose. You can access the provided assets via the Imaginary Game Studios Discord server.
**You're free to use any provided assets for the purposes of developing a game for this particular game jam, but not for any other purpose. You own the rights to any unique IP you develop in the course of the game jam, but you are not being granted ownership over any IP belonging to Imaginary Game Studios.
We reserve the right to revise these Rules in our sole and absolute discretion.
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