
Good. You're in the right place.
There is this frustrating gap in game dev education. Most studios will ask for 3+ launched games, but won't give you the chance to build that first game. There's countless tutorials/videos/write-ups for how to technically make a game, but previous few opportunities to launch something real.
Don't worry, we fixed that problem ✨
At the Indie Game Academy we help aspiring indie developers launch their first games, and eventually their first studios. We are on a perpetual quest to help game creatives pave their own path.

Our introductory weekend long bootcamp is a guided game jam-like experience for game developers of all experience levels meant to get you and a team of your choice a finished game prototype of a promising concept in just one weekend.

The game industry can be daunting! That's why it's so important to find the right guide. Meet your IRL Wizarding Guide and your number one supporter for the rest of your indie journey, the Wizard of Games Willem Delventhal. A ten year game indusry veteran with credits ranging from Paradox Interactive to IMVU, Willem is joined by two other vets, one in creative direction and the other in discoverability, to form your Level 1 Advisory Triad.
It's dangerous to go alone! Join Level 1!

Collectively our professors have over 40 years of professional experience with credits including Star Wars Battlefront 2, Call of Duty, and Life by You.
Extra Perks

Since the Epic v. Apple ruling earlier this year, mobile game developers in the US are now able to direct users to alternative payment methods! This is major news as developers don’t need to give up to 30% of their earnings to Apple going forward. Many devs don’t know that alternatives already exist. With Xsolla Web Shop, developers only need to pay 5% in transaction fees. Plus it’s customizable and easy to integrate within your game!
To celebrate this new opportunity, we’ve teamed up with Xsolla to host a competition that will be live for 48 hours. To enter, all you need to do is create a Web Shop for your game. This takes 10-15 minutes max.
Feb 27 6:30pm EST | Kickoff hosted by IGA (30 Min) and Jam Submissions Open
March 1 7:00pm EST | Jam Submissions Close
March 6 | Winners Announced
If you’re seeing a different timezone on itch.io, follow the time shown at the top of this jam page.
Create a working Xsolla Web Shop for your game and submit:
Your shop can be for a real released game, a prototype, or a jam project — as long as it’s functional.
Your submission must include:
Important: To be eligible for prizes, the winner must have a functional Xsolla Web Shop. IGA will verify the winning entry before prizes are awarded.
This is a judged competition, not a random sweepstakes.
Contestants will score each entry on:
1. Connectivity - Integration of game and Xsolla webshop
2. Aesthetics - Presentation of Xsolla webshop page
3. Comprehension - How clearly does the submission describe the product offering, target audience, and proposed long-term monetization approach?
Total prize pool: $500 for top submission (provided by Xsolla)
Use these to get started:
We’ll be hosting this alongside the Indie Game Academy community on Discord, including a short kickoff to help you get oriented and answer common questions. IGA will do our best to answer questions but are not an authority on product.
If you get stuck:
Do I need a finished game? No — prototypes are fine. The focus is the Web Shop setup and how you present it.
Can I use an existing project? Yes. Just be clear what you changed or set up during the challenge window.
What if my shop is for a mobile game? That’s welcome — just make sure your submission clearly shows the shop working and what it connects to.
Do I need to participate in the Level 1 mentioned above? No! However, it's an amazing opportunity to meet new game developers, learn from seasoned professionals, and participate in a more interactive jam than your average event!