▶️ IN UNITY: Create a "fortune teller" that generates a new random fortune for the player in response to their input.
- The scene must have some art to frame and provide context for the fortune (but the focus should be the fortune itself)
- The "fortune" will be randomly assembled from text strings, as we learned in class.
- A new fortune should be generated in response to player input (either pressing a button, or a specific action like hitting the spacebar) and instructions should be provided for the player
- Some useful tutorials to review: