This jam is now over. It ran from 2018-06-04 22:00:00 to 2018-06-13 10:00:00. View 21 entries

Hits Playtime is a window on students creativity and an introduction of the videogames creative process. For six months, the students not only have to develop a playable prototype, but also describe, step by step how games are made. Each team is composed by 6 people maximum. The more they take creative risks, the more they will be rewarded by the jury.

This year, the jury is led by Pierre Corbinais, founder at Oujevipo, game designer of Bury Me, My Love.
Other members are :
- Camille Lisoir, marketing director at Cyanide Studio
- Jonathan Giroux, programmer and shader artist
- Simon Albou, game designer, Hits Playtime organizer

You can see every project on Hits Playtime's facebook page.


All submissions
Browser playable (1)
Windows (14)
macOS (3)

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Jeu multijoueur rétro-futuriste de combat de voiture en arène
Very Bad Greeks has you play as four Greek Gods, fallen into modern Greece, in a mix of hack'n'slash and puzzle game.
A VR experience using a bicycle as an alternative controller
Horror game
Interactive Fiction
Free your sadism
Strategy / Management / Rogue-like
Interactive Fiction
Harcelé, maltraité et surveillé par les meilleurs managers du monde, vous devez vous enfuir !
Inti is a video game where you play as a little flame who wants to reach the top of the Volcano.
Change the gravity, explore new places and solve puzzles, in first person
local multiplayer racing game
Play in browser
Play with music, interact with the world
A first-person exploration experience around contemplation
Every System down est une expérience hybride entre le jeu vidéo et l’escape game.
Breathe another world