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A jam entry

CorvusView game page »

Escape from a dark labyrinth inside a dying planet. Be careful, energy is scarce
Submitted by Zack Keys (@zack_k) with 10 minutes, 14 seconds before the deadline

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Results

CriteriaRankScore*Raw Score
Theme#673.0743.286
Visuals#842.9403.143
Fun#1102.2722.429
Story#1271.4701.571
Sound#1500.9351.000
Music#1500.9351.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

I liked what I played, despite not getting to the end. It doesn't do a lot, but whatever it does are done well. It's just that since it's so hard to move around and easy to bump into stuff, combined with limited visibility, there's just too many dead-ends. I get that some have fuel to soften the blow, but I feel like at the end it wastes the player's time a bit too much.

Developer

Thanks for the feedback. I'm glad to hear there were some parts you were a fan of :)

Overall I think it suffers from a less-than graceful introduction to the mechanics and a last minute difficulty bump to emphasize the "scarcity" portion of the challenge (specifically in the amount of fuel consumed by collisions). 

I'll be releasing an updated version of the game that smooths some of that out.

Love the style but it's goddamn hard! I mean controlling the ship is hard because it's the gameplay, but the fuel is so scarce that it feels impossible. But I'm a bad player too.

(+1)

Fuel is scarce and every little bump depletes it even further making this game a very tough sell. The core mechanics are interesting though.

Remember to vote https://itch.io/jam/heartjam/rate/238884

(+1)

This is very hard, the fuel is indeed scarce!

Developer

Haha yeah that's the feedback I've been getting in general. I've got post-jam version of the game I'm working on that will be a liiiiiitle more forgiving.

I'm curious, did you manage to make it to the end?

(+1)

I did not, I died several times before I was finally able to leave the starting point haha Then I had 2 good runs, don't know how long it is but I guess I did not go very far

Developer

Awesome. Thanks for the feedback. One of the first things going in is a kinder starting area.