This jam is now over. It ran from 2021-05-30 23:00:00 to 2021-06-20 22:59:59. View results

Welcome to the 2021 GVE Summer Showcase, presented to you by Staffordshire University's Games and Visual Effects Department.

This is the itch.io jam for the Games Technical Design Category.

Entries into this category should be technical products / systems. If you have produced a game or level, then you should submit to either Games Design or Games Level Design respectively.

This category will be judged on the following criteria:

  • Documentation Quality
  • Uniqueness & Innovation
  • Creativity & Attention to Detail
  • Presentation Quality

The GVE Summer showcase is supported by an array of industry judges from companies such as Codemasters, Creative Assembly, Sumo Digital, Rebellion and many more.


Submissions(19)

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An island built from a variety of procedural tools and systems working together for quick island generation.
The worlds most dangerous criminals are on the loose, and Britain's 9th best secret agent... yes 9th... is on the case!
Adventure
Replicating real-world projectile movement, force based calculations for bullet drop, impact ballistics and much more.
Shooter
A movement system with weapon equipping, shooting, animations, particle systems, camera transitions and some sound.
Shooter
Adventure Puzzle Game inspired by Myst
Puzzle
Isometric City Builder / RTS
Strategy
This vehicle prototype was made experimenting with the vehicle movement component and it's relevant physics.
Racing
First-Person Shooter all code create by me
Shooter
A wave spawning system with other simplified survival game features such as purchasable items, health and ammo.
Survival
A Third-Person wave-based shooter
Action
A Turn-based, Grid-based, Fantasy RPG Prototype.
Role Playing
Checkpoint system, Lap system, Best time (Saving/Loading) system all put together into a working prototype.
Racing
A tech re-creation of the original Wild Guns game.
Action
Classic Resident Evil Style Prototype
Action
An example of a lock on system.
Tool-kit to quickly add A.I-controlled animals to a game/project.
Project Souls-like is a challenging 3D combat game, that rewards careful exploration through a dark and dreary world
Action
An example of a system for making spray patterns for weapons.
Tool-kit for quickly generating base layouts of tile-based levels, e.g. dungeons.