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A jam submission

Mafia GameView game page

How to be a gangsta simulator
Submitted by athosr
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Mafia Game's page


CriteriaRankScore*Raw Score

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot version
Godot 3.1.1


Game description
It's 1929 and you need to kill members of the mafia and use some drugs to heal yourself.

Use the mouse to aim and the arrow keys or wasd to move.

Discord username
Athos#6415 and Polli#7263

Participation level
First time but I'm already waiting for the next!

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Thanks y'all for the feedback! I just uploaded a version with some bug fixing based on it :)


Nice looking game! There are a few problems (shooting range level borders, walking over houses), but the game looks very good, it was a bit difficult to survive a while. Soundtrack would have been nice! I like that i was able to go inside the one house (the bar).


I wanted to love this game, but there issues you're probably already aware of: Holes in level design, small radius for effective mouse-aiming.

I love the art style!


the exit button doesn't work for me, it's the windows version btw.


Amazing Game!


Congrats to both of you on your entry! :D I like the main character design but the game is a little too buggy and unpolished, especially the controls, to be really enjoyed sadly. I had to keep my cursor inside a invisible circle to be able to shoot. A little player direction would also go a long way here I think. It's not obvious that there is a level when getting close to the wall, also you can scale the wall at some parts. xD When I wanted to give the drugs to the boss I shot him and I ended up killing him instead of winning the game I guess?


Thanks for the feedback! It REALLY is buggy and unpolished LOL.
Actually you can't win the game, if you deliver the drugs successfully he betrays you and start shooting at you, but seems that the logic failed somehow with you sadly (macgyver betrayed me). The "win the game" is like you kill everyone and walk around forever without nothing to do.
It was my first time trying a top-down-like game, and I didn't had so much this week time so a lot of things I did in a hurry. Fortunately I have had many learning that will help me to have a more polished game in the next!