This jam is now over. It ran from 2019-11-09 04:59:59 to 2019-11-18 04:59:59. View results

Welcome to the Godot Wild Jam which starts the second weekend of every month. 

Whether you're a person who likes to go wild,  a casual game dev, Godot fan, or you just stumbled upon the engine recently and would like to have a go at it, then this is the event for you.

Join us on Discord!

Interested in using the Godot Wild Jam logo in your game as a splash screen? Go to this Google Drive and download: Godot Wild Jam Logo.

Phase 1

Members of the Discord channel will be able to submit theme ideas to our #theme-vote channel. The channel will be unlocked for three days.

Phase 2

Stern Flowers, the organizers, will discuss and decide the actual theme. They will pick one from the suggested themes from the Discord.

Wildcards are an optional limitation to add a unique challenge in addition to the theme. Pick one or pick all. It's up to you. Wildcards are revealed the same time as the theme, and there are always only 3. Ignoring wildcards completely will not incur a deduction in judging.

Please include the wildcard that you used in your splash screen, main menu, in-game, or credits screen to let us know which one you used. We recommend placing it on the splash/main menu screen or scaling the graphic down and placing it in a visible but unobtrusive way. All wildcard images will be available in the google drive.

DISCLAIMER: We encourage participants to build from the master branch to continue stress testing the engineWe understand this is not for everyone but believe that the usage would be invaluable to making Godot even better! If you find a bug, please report it by opening an issue on the GitHub repository.

  1. Using the released Godot 3.1 will not incur a deduction in judging.
  2. If you are new to Godot, we suggest using version 3.1 for a stable experience.
  3. Reusing existing code and assets is allowed.
    - No re-skinning of games made outside of the jam.
    - A majority of the code and/or assets must be made in the jam's time frame.
  4. This is an exclusive jam which means that entries made to both this jam and others will be removed unless otherwise allowed by the organizers (Stern Flowers).
  5. Follow the theme.
  6. Have fun!

Stay up to date by checking our website regularly!

Latest Godot build - Build for Mac OSX, Linux and Windows + export templates with every update to master (bleeding edge), provided by iFireGames

Official Godot download page

This is to the Godot Documentation for Exporting Your Project. Otherwise, we won't be able to download and play your game!! The docs are your friend. <3

Members of the community and public will be judging games on the following:

> Theme: How well does the game adhere to the chosen theme?

> Fun: Was it fun? Enjoyable?

> Controls: How smooth is the game? Are the controls clunky or intuitive?

> Graphics: Does the game look good? Does the art style fit the type of game? Is the pixel art charming?

> Audio: How is the music? Does it fit? What about the sound effects?

> Originality: Were you pleasantly surprised by some game mechanic or design in the game?


All submissions
Browser playable (8)
Windows (16)
macOS (14)
Linux (16)
Android (1)

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Living on a floating Island is not simple, especially if you are the small inhabitant of a random generated archipelago.
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make the world whole again.
Collect enough resources to rebuild the gravitational crystal.
Can you escape your arrival on the platform of the Lost?
Get picked on by a god
Joy of creation with disposed materials.
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physics based incremental game
Physics based infinite runner for Godot Wildjam #15
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Puzzle platformer where you dig, plant, jump and float
Pet simulator jam project for Godot Wild Jam #15
Obesity is a game about a fatty bird named Max who needs to find special blue egg for his love.
Teleport around flying islands to avoid the Zap!
The Rapture is here... but so is Johnny!
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A wierd adventure in the world of subconciousness which is an island that must float
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Godot Wild Jam #15 submission.
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