This jam is now over. It ran from 2019-06-14 04:00:00 to 2019-06-23 04:00:00. View results

Welcome to the Godot Wild Jam which starts the second weekend of every month. 

Whether you're a person who likes to go wild,  a casual game dev, Godot fan, or you just stumbled upon the engine recently and would like to have a go at it, then this is the event for you.

Join us on Discord!

Interested in using the Godot Wild Jam logo in your game as a splash screen? Go to this Google Drive and download: Godot Wild Jam Logo.



Glitch



DISCLAIMER: We encourage participants to build from the master branch to continue stress testing the engineWe understand this is not for everyone but believe that the usage would be invaluable to making Godot even better! If you find a bug, please report it by opening an issue on the GitHub repository.

  1. Using the released Godot 3.1 will not incur a deduction in judging.
  2. If you are new to Godot, we suggest using version 3.1 for a stable experience.
  3. Reusing existing code and assets is allowed.
    - No re-skinning of games made outside of the jam.
    - A majority of the code and/or assets must be made in the jam's time frame.
  4. This is an exclusive jam which means that entries made to both this jam and others will be removed unless otherwise allowed by the organizers (Stern Flowers).
  5. Follow the theme.
  6. Have fun!

Submission Details:

  1. Please export your game to be played on all 3 of the PC platforms (Windows, Apple, and Linux) [Required]
  2. Mention what version of the engine you used. [Required]
  3. As this is a game jam focused on learning, please feel free to upload your source in a zip file or share a github link. [Optional]


Latest Godot build - Build for Mac OSX, Linux and Windows + export templates with every update to master (bleeding edge), provided by iFireGames

Official Godot download page



Members of the community and public will be judging games on the following:

> Theme: How well does the game adhere to the chosen theme?

> Fun: Was it fun? Enjoyable?

> Controls: How smooth is the game? Are the controls clunky or intuitive?

> Graphics: Does the game look good? Does the art style fit the type of game? Is the pixel art charming?

> Audio: How is the music? Does it fit? What about the sound effects?

> Originality: Were you pleasantly surprised by some game mechanic or design in the game?


Submissions(28)

All submissions
ยท
Browser playable (9)
ยท
Windows (24)
macOS (25)
Linux (24)
Android (1)

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Take Control! - or lose it? ...
Platformer
A platformer where you can control the enviroment.
Platformer
Play in browser
Reality has an expiration date.
Platformer
Godot wild Jam 10 entry about saving the world from glitching
Action
Play in browser
Be a good grandchild and fix your poor old Granny's computer.
Who are they?
Platformer
Play in browser
Traverse The Tough Terrain ๐Ÿ˜Š
Racing
Play in browser
2D game build in 5 hours for the Godot Wild Jam #10
Puzzle
Only one life! Sneak around and avoid the hats... but don't touch the water
Action
Terminal themed platformer built in Godot featuring randomly generated maps!
Platformer
Play in browser
Annihilate your enemies!
Shooter
Clear the grid from glitches
Role Playing
Submission for Godot Wild Jam 10
Shooter
Help Smol Nubbin escape the first part of his dream sequence
Platformer
Space delivery service game prototype
Simulation
When a npc turns into a character
Action
This IS a game for the June Godot Wild Jam
Action
Play in browser
Neutralise space-time glitches and save the Universe!
Shooter
Run, teleport, revert gravity, freeze time and gun
Shooter
Entry for June 2019 Godot Wild Jam
Puzzle
Glitching through space
Adventure
Play in browser
A game on surviving a broken reality
Action
Sir Glitch's glitchy mini-adventure for the crown.
Play in browser
A Game for the Godot Wild Jam #10
Action