This jam is now over. It ran from 2024-06-09 18:00:00 to 2024-07-10 05:00:00. View results
For our first month long Game Jam, We're exploring what makes a souls-like.
Here are a few common characteristics of souls-like games
But we shouldn't get hung up on the mechanics and systems too much. Mechanics are a tool for communicating your themes and core experience. Instead of viewing this as a checklist of must-include functions of your game, think instead about why those systems are in the game in the first place. What do they do for the experience?
The games will be judged on the following criteria, with gameplay being the primary focus.
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