Welcome to GameCraft VI, the sixth edition of the game development event at Amirkabir University of Technology (Tehran Polytechnic)!
This year's theme is HOLLOW. Interpret it in your own way, experiment with ideas, and create something memorable. Please read the following rules and submission guidelines carefully before participating.
All submitted games must have a clear and meaningful connection to the theme HOLLOW. Your interpretation is entirely up to you, whether it's a hollow space, an empty feeling, a hidden truth, or something completely unexpected.
Theme relevance will be considered during judging.
Teams must consist of 2โ5 members. Solo submissions are not allowed.
You are free to use any game engine, programming language, framework, or development tool. There are no restrictions on your choice of technology, and submissions will be judged independently of the tools used.
AI tools are permitted, but the use of AI-generated content may result in score deductions at the judges' discretion.
Please disclose your use of AI tools and identify AI-generated content when submitting your game. Using AI for coding assistance and using AI-generated art, music, or other in-game content may be evaluated differently.
Your game should be an original creation developed for this jam.
Third-party assets, code, libraries, and other resources may be used only when their licenses permit their intended use and distribution. Follow all applicable attribution and credit requirements.
Using pirated, unlicensed, or unauthorized assets is strictly prohibited. Games that violate third-party rights may be disqualified and may be subject to removal from itch.io under its policies.
Participants are responsible for ensuring that all third-party materials used in their games are properly licensed.
All submissions must be playable and accessible to the judges.
Unplayable submissions will not be eligible for judging.
To submit your game:
Your itch.io project page must include:
Make sure your project page and uploaded files are accessible to the judges. Any additional submission instructions announced by the organizers must also be followed.
Late, incomplete, or inaccessible submissions may be disqualified.
Games will be evaluated by the judges based on the following criteria:
The final ranking will be determined by the scores awarded across the judging criteria. Judges' evaluations and the organizers' eligibility decisions will determine the final results.
Games must not contain hateful, discriminatory, or otherwise prohibited content. Plagiarism, unauthorized use of others' work, and infringement of intellectual property rights are not allowed.
Games may be developed in English or Persian.
You retain ownership and full rights to your original game and its original content, subject to any applicable third-party licenses and intellectual property rights.
By submitting your game, you grant the organizers permission to showcase and promote it for GameCraft-related purposes, with appropriate credit.
Failure to comply with these rules may result in score deductions, disqualification, or other appropriate action. The organizers reserve the right to resolve eligibility issues and clarify these guidelines when necessary.
Good luck, and have fun creating!
We look forward to seeing your interpretation of HOLLOW at GameCraft VI.