This jam is now over. It ran from 2024-03-22 16:00:00 to 2024-03-24 16:00:00. View 9 entries
Hello and welcome to all students at Malmö University’s Game Development programme!
At the game development programme at Malmö University, a new tradition is starting to take place, where we hold at least one game jam every semester. The time for this semesters game jam is now inching closer and preparations are well on their way to make this event bigger and better than those that came before them.
We love making games and having fun, and there is no better way to do those things than with friends and fellow students. That's why you’re now invited to participate in the Game Lab Jam: VT 24!
The term “game jam” originated from the idea of musicians gathering and playing music (jamming) together. Similarly, developers can meet as a team to create a video game in a short amount of time.
The aim of this game jam is to improve a sense of community and to socialize between the years, so that we can learn from each other and better our teamwork while also partaking in an activity we’re all passionate about. This is an event for the students, by the students. In order to further push this, attendees are heavily encouraged to develop their games together on-site, in the Game Labs!
You will soon be able to fill out a sign up form where you specify talents, interests and if you have any friends that you would like to partner up with. The theme and limitations of the jam will be revealed to you on the first day of the event, after which you will get started on your projects!
Developers of all skill levels are not just allowed but encouraged. Don’t hesitate to participate if you’re new to coding or game jams, because this friendly event is for everyone :)
The Game Lab Jam has already been held three times before, and you can see the wonderful games created during those jams here:
VT 23: https://itch.io/jam/game-lab-jam-vt-23/entries
Summer 23: https://itch.io/jam/game-lab-jam-summer-23/entries
HT 23: https://itch.io/jam/game-lab-jam-ht23/entries
The game lab's computers contains a lot of software designed to help you during the jam. In before the start of the jam, the computers will be updated with new software. This means that more recent version of Unity will probably be available to use during the jam. More update will be released in the Discord channel closer to the jam.
Of course, if you want to bring your own computer and develop on that, you are more than welcome to!
Another exciting thing is that we have managed to gain extended access to the game lab during the jam, which means that the usual closed hours between 22:00 and 06:00 does not apply to us! Instead, we are allowed to be in the labs until 03:00 every night. This means that we are free to sit and jam, hang out, socialize and eat until we drop! (Out of obligation we must inform you that no one should do any of those things "until they drop"...Jam responsibly!) OBS!!: You need to have a MAU multicard to be able to identify yourself as a student in order to stay in the game labs longer than until 17:00!
Also, in order to access Orkanen and the game labs during the weekend, you need to have a multikort and your card pin. You can find more information regarding multikort here: https://student.mau.se/stod/it-service/datoridentitet-och-multikort/
The theme of the jam is:
--To be announced in the beginning of the jam 8)--
22th of March 17:00 - 24th of March 17:00.
Deadline for signing up is the 15/3
The groups will be announced on the 20/3
A more detailed schedule will be released soon.
The game laboratories in the university building Orkanen, more specifically OR:A332 and OR:A333.
During the Jam, a number of things will happen! To make it easier to have an overview, we have created this schedule that we will (try) to follow! After the submission deadline is reached, everyone will be given the chance to try out each others games in the lab before going home to a well deserved rest.
Friday:
17:00 Start
17:15 Welcome, introduction and THEME REVEAL
20:30 Quiz
Saturday:
10:00-20:00 Archade competition
10:00-20:00 Tipspromenad
14:00, 16:00, 18:00 Easter Egg Hunt
12:00-20:00 Boardgame night
Sunday:
15:00 Deadline
15:30 Game presentations
15:00 Deadline incitement
17:00 End of jam
Wednesday:
23:59 Voting Deadline
Thursday:
12:00-13:00 Showcase event and award ceremony
To sign up for the Jam, please press the join button at the top of the page, as well as fill out the following form:
https://forms.gle/PTeEwtSmjJVJg6Tw5
If you've never partaken in a jam before, especially through Itch, we suggest that you read a guide on the basic concepts of a game jam. If you don't have an Itch account already, create one to sign up for the jam and be able to vote on the games after the jam is complete!
To prepare for the Jam, you and your group are allowed to create a project (Unity, UE5, Monogame etc...) as well as a git repo. If you're thinking about using specific assets, these can be added to the project as well, though do beware that they might not fit the theme of the Jam! Although you may not begin development of anything directly connected to the game.
Another thing you can do is to get to know your group before hand! What are everyone's interest in games? What parts of game development are they the most excited about? What role would they like to have in the group during the jam? All of these things are great to discuss before hand so you are ready to go when the jam starts!
To submit your game to the jam you upload your game to itch.io. Remember to make the game free and set the game to "Released".
If you're submitting a Unity game and want to provide a version that works in browsers, you should set compression type to Gzip from Unity's WebGL Player Settings.(Heavily recommended to do!)
Afterwards, return to the jam page and click "submit game" and choose your game from the dropdown menu, answer the required questions and then you've completed the submission!
If you want to make sure that the game has been submitted correctly to the jam, you can go to the games page and look for the badge that says "Submission to the Game Lab Jam HT 23" in the top right.
You can submit the game at any point during the jam, and it is always good to submit quite a bit before the deadline in case something goes wrong,
Valter Lindecrantz - alumn
Malin Ågren - 3rd year
Kim Svedberg - 2nd year
Martin Guvå - 2nd year
Arvid Johansson - 2nd year
Hector Rebetz - 1st year
Victor Natvig - 1st year
Olle Nordin - 1st year
If you have any questions, feel free to shoot any of us a message on Discord! :)
You can also get more information regarding the Jam on the schools discord channel!
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