RULES!
You may only make your game within the time frame, we do check. However, updates are allowed after the game has been submitted
- No harassment of any kind.
- Keep game content clean. No NSFW content, offensive content, excessive gore/violence.
- You can use pre-made assets that were not made for this jam, like asset packs, or assets from older projects of yours.
- Follow the limitations given.
- Read the rules. Not reading the rules is not an excuse for breaking them.
- Any games that do not follow these rules may be removed from the jam.
- 1. must use game maker Studios
- 2. Submitters will be asked to post versions of their games pre-jam and post-jam (if available). If your pre-jam game was not at a playable state, we encourage forking your project and posting a link to its pre-jam fork on Github or equivalent, posting screenshots, whatever it is that you've got, we just want to be able to see where you started from and what was actually accomplished during the jam!
- 3. You can use assets from pre-made asset libraries or create your own, just make sure to give due credit.
- 4. 3D mixed with 2D, Fully 2D, Fully 3D games are all allowed. For fully 2D games we encourage submissions that feature sprite transformations, transparency, full color sprites and other features that were not yet possible with (most) 16 bit consoles!
- 5. You can use whatever game engine you like (Even homebrew!), as long as the final result looks like it could run on a Playstation 1, Sega Saturn, or the Panasonic 3DO if you're feeling fancy. Think 240p, 4:3 aspect ratio, extremely lowpoly, low rez unfiltered textures!
- 6. Working in teams is allowed. Working on multiple projects is also allowed.
- 7. This jam is ranked, and voting is open to the public.
- 8. There are no prizes in this jam.
- Good luck!
RATING!
At the end of the Jam, there will be a rating period that lasts 5 days. Your game will be rated on:
Enjoyment - How much you enjoyed your time with the game.
Concept - How interesting or unique the main focus of the game was.
Presentation - How well executed the main focus of the game was.