This jam is now over. It ran from 2023-03-31 21:00:00 to 2023-04-15 03:59:59. View 2 entries
The real world can feel pretty exhausting sometimes, so why not try to make it a little more fun?
The Everyday Life Jam invites devs, regardless of their experience level, to turn "just getting through" a standard daily routine into playing a standard daily routine. This can mean anything from brushing your teeth in the morning to working an eight-hour retail shift. If it's something you (or any other average Joe) would do on any given weekday, it's a great subject for this jam.
This jam starts on March 31st at 5:00 PM EST. You (or a small team) then have two weeks to make a game that fits the jam. This time allows you to work through two weekends, and is designed so you don't have feel pressured to work the full two weeks! There's even an optional field when submitting to tell everyone how long you spent on your project.
This jam isn't competitive, but you do get brownie points if your entry goes above slapping a "normal" coat of paint on a well-established genre, and instead actually "game-ifies" something from everyday life. A standard bullet hell where you dodge credit card offers instead of laser shots, for example, would hypothetically rank lower than an inventive game where the whole goal is bagging groceries correctly. This line can be hard to define, though, and it definitely isn't an absolute guideline! Honestly, feel free to ignore me completely and just make whatever you want.
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