This jam is now over. It ran from 2021-01-10 11:00:00 to 2021-01-21 22:59:59. View results

***Who Could Join? Everyone! Not only for Dutch people, it was open for everyone!***

RESULTS:

The first Dutch Unity Community Game Jam is over. Everyone who managed to make a game within the 11 days time limit has submitted it. We had 10+ entries. Not bad for a first time event! 

We really enjoyed organizing this event and we will do so again in the future. So watch out for the second Dutch Unity Community Game Jam (Dutch Unity Community Game Jam #2)!

First, thanks to everyone for participating and forwarding your games! Without you there would be no Game Jam. We hope you had fun creating, testing and playing your games. I know we did.

Not all games received many ratings (it required 8), so we used our authority as Judges to add a score to each game and category at our discretion. We calculated the new final result and the outcome was that nothing changed for any of the winners in all of the categories :-).

And now for the results the winners in the various categories are listed below:

#Overall winner

The overall winner of the first Dutch Unity Community Game Jam is: Disconnected: Episode II by GeorgeKle. This game won in almost all categories, so it can truly be called the OVERALL WINNER! Congratulations GeorgeKle!

#Runner-up

The runner-up  is: Revenge Soul by MFAW28. The game had solid rankings in all categories and finished third overall, but the Jam organizer's number two game does not count as a valid entry, so MFAW28 got its well deserved runner-up position. Well done!

#Gameplay

The winner in what can be called the most important individual category for a game is: Not your dungeon by NadsMielsen. The highest gameplay score with the most ratings also. Nice job! It was fun to play.

#Graphics

We all love eye candy and the winner in this category is: Disconnected: Episode II by GeorgeKle. A beautiful world has been build in the few days that we all had. Including mountains, water, vehicles, animals  and more.. 

#Audio

Our ears loved this one:  Disconnected: Episode II by GeorgeKle. The voice acting alone was stunning! It was a narrow victory over The Noise that deserves a honorable mention here also.

#Devlog

We all join Game Jams to learn to make even better games that give the player a lot of fun and emotions playing it. We learned the most from these Devlogs that finished in the same ranking according to the participants: Werewolf and Disconnected: Epsiode 2. Werewolf's devlog was created by the organizer of this Jam and we like to mention that we are proud that you liked our summary of the game creating process. But the same is true for the winner: Disconnected: Episode II by GeorgeKle. This devlog gives us a nice sneak peek into their development process. Go and read it :-)

*** Are you a winner? Please contact us (@DutchUnityCommunity) on our Discord server 
to claim your voucher or key and Discord server role!

***Read here the theme, requirements and rules of our first Game Jam:

THEME

The theme of this first Dutch Unity Community Game Jam was:

"You are the Villain!"

You are the Villain

GOAL:

This is the first ever Game Jam organized by the Dutch Unity Community (LinkedIn | Discord). 
Our goal is to let you practice coding and finishing a game in 11 days and also learn from the experience, expand your skills and above all have fun making your own game.

Requirements / Rules:

  • Anyone, regardless of experience, is welcome to participate!
  • An itch.io account to be able to join the jam and submit your entry.
  • It is the Dutch Unity Community..so yes..the game has to be made using the Unity Engine ;-).
  • You will have to create a Devlog where you give some insights in your game development progress or inform the other participants how you solved a specific game problem or implemented a game mechanic. In this way we all learn something from each other's experiences.
    •  You can easily add your log to your Itch.io Game Project page or provide a link in the submission where we can read your log.
  • You can not edit your submission after the deadline! So be wise and submit your game a few hours before the deadline to be able to tackle any last minute issues.
  • Teams are allowed, but we recommend keeping the teams up to 4 members, after that it becomes hard to manage a team in 11 days for a game. (Prizes are only for the whole team, not the individual members)
  • If you have the time and can manage it, multiple entries for the Game Jame are allowed.
  • Music must be royalty / copyright free and properly credited. 
  • You can use fonts from the internet, as long as you have the correct license for it.
  • You can use assets from the Asset Store.
  • Please only use assets you have permission to use, and avoid infringing upon any copyright or trademark.
  • No NSFW games.  Games must not contain nudity, or hateful language or visuals.
  • Participants who try to manipulate voting will be removed.

Rating:

All entries will be judged by other participants of the jam, so that includes you (hopefully)!

The categories the games are rated in are:

  • Gameplay: How fun is it to play the game
  • Graphics: How nice are the look and feel and art-style of the game
  • Audio: Do your ears love the sound effects and music and do they fit the game and theme
  • Theme: Does the game fit into the theme
  • Devlog: How insightful and educational was the log of the developer(s)
  • Judge Rating: A score by our judges. They will take into account any double or unfair voting in their rating. To balance uneven or unfair votes.

The theme will be announced when the jam starts.

After the jam ends, a 1 week rating period starts, in which people can play and rate all of the submitted games.

Don't forget to leave feedback on any game you rate! It's more helpful than just a number, and it helps them find your game :).

Note: You need at least 8 ratings to be considered for winning in any of the categories. So make sure you play a lot of games so your game will have a higher chance of getting rated!

*The voting is open, but we reserve the right to take any submissions down that are clearly vote brigaded.

** The number of needed ratings to be considered a winning will be adjusted according to the number of participants.

Prizes:

Yes, this Game Jam will have prizes for the winners :-). These prizes are made available by our sponsor GoedWare.

Let's start by saying that if you press that join button and upload a game before the deadline, you are already a winner
Having fun while creating and finishing your game project is an achievement in itself!  That experience is more valuable than money, but we do have some real prizes for the winners also ;-)

#Overall winner

The overall winner will get a voucher code for Easy Mobile Pro  from the Unity Asset Store.

#Runner-up 

The overall Runner-up will get a voucher code for All In 1 Sprite Shader  from the Unity Asset Store.

#Gameplay

The winner in this category will get a voucher code for Relief Terrain Pack v3.3 from the Unity Asset Store.

#Graphics

The winner in this category will get a voucher code for Low Poly Ultimate Pack from the Unity Asset Store.

#Audio

The winner in this category will get a key for Mixcraft 8 Home Studio from Acoustica.

#Devlog

The most insightful, informative & educational Devlog gets a voucher code for Peek  from the Unity Asset Store.

Discord

All the winners get a fancy Discord server role.

* Because the organizers already know the theme in advance, we will merely be participators. If one of us gets voted to be winner of a category or the overall winner, prizes will be awarded to the next person instead.

FAQ:

Q: Does my game have to be a certain format?
A: No, but remember that not all users have Windows/Mac/Linux devices. Browser based is a good idea to let as many as possible play your game and try to make a Windows version at least.

Q: What assets can I use? 
A: The vast majority of code must be written during the jam, but you can use whatever art and audio assets you have the legal right to use.

Q: Is there a Discord I can join? 
A: Yes, click here to join.

Legal:

  •  Anything you make during the Dutch Unity Community Game Jam is your property. Dutch Unity Community claims no rights or ownership of your game. 
  •  Any game submitted to the Dutch Unity Community Game Jam may show up in a Dutch Unity Community YouTube video or website without your express permission.

Submissions(7)

All submissions
·
Browser playable (2)
·
Windows (4)
macOS (1)
Linux (1)

No submissions match your filter

A detective is trying to escape a mountain while being hunted by the police
Action
This is a story of a single gunshot.
Visual Novel
Play in browser
Dutch Unity Community Game Jam #1
Action
Heroes are attacking your dungeon! Keep them out and defend what is rightfully yours (the dungeon you stole)
Strategy
This is a game about the CH1MERA computer virus, the embodiment of nightmares.
Puzzle
Step into the shoes of a true villain and commit the vilest act one can imagine.
Play in browser