A Game Jam is a hackathon dedicated to games. It is a widespread format, a 72-hour intense workshop, that challenges participants to develop a game prototype on a given theme, working in teams. This theme will be announced at the opening of the Game Jam. Do not let this scare you off; it will be a cool topic!
At the end of the three days, participants will present their game ideas to the audience and jury. The three best entries will be awarded a customized trophy and some other "surprises" :)
RULES:
- Every kind of game is allowed to develop and upload - as long as YOU and your team created it during the Game Jam. You must share any code and assets used for creating the game that you are legally allowed to share without breaking any other legal agreement.
- Upload your game here on ITCH.IO in time (Saturday 2pm) - We wont consider any other project submitted later.
- At least one person from the team must be present at the Game Prototype Presentation - Saturday at 3pm. Each team will have max. 5 minutes to present their game in any way they want.
- Follow our Code of Conduct: We wish for our participants to exercise consideration and respect in their speech and actions, attempt collaboration before conflict, and refrain from demeaning, discriminatory, or harassing behavior and speech. We also expect the same consideration and respect to be applied to games and content created during our events. Be mindful of your surroundings and of your fellow participants. Alert site organizers immediately if you notice a dangerous situation, someone in distress, or violations of this Code of Conduct, even if they seem inconsequential.
- Respect the ideals of the jam. Whatever creative decisions you make when creating your game, keep in mind the shared goal of collaborating, learning and sharing among the game development community.
- Enjoy yourself! Look out for each other, learn, create together and have fun. DUNG Game Jam isn’t just about making games. It is also for creating friendships, connections, experiences, and memories.