By MarkyJoe of the SRPG Studio University Discord
Banner art by Avraxas
It’s an SRPG Studio chapter creation contest. The goal is to create one level in SRPG Studio that “isn’t Fire Emblem.” It’s up to the creator to decide what that means.
A team of contest judges will rate each submission based on how creative its ideas are, and how well these ideas are executed.
All submissions that meet the deadline will be streamed, recorded, edited and then uploaded to my YouTube… with some conditions.
All submissions will be run through the Quality Control Team. If the team deems a submission to be of particularly low effort and quality, I will not play it. This is to save time, resources and sanity.
Additionally, I will not stream and record submissions until after the contest judges have rated them.
A common complaint about SRPG Studio games is that they do not take advantage of what the engine is capable of. Creators mostly attempt to faithfully recreate Fire Emblem games, and stick to well established tradition and design conventions from the series. While there is nothing wrong with this, I don’t believe we can truly win over skeptics of the engine unless we show just how flexible and limitless it truly is.
September 25th, 2020.
October 2nd, 2020.
The Quality Control Team and judges are the same entity. They will determine which submissions are worth being recorded, and will rate the quality of submissions based on creativity, and execution of their concepts.
I will choose the judges myself. I will probably have around 3 total unless I think it is fitting to have more or less.
All levels must be submitted through this game jam.
A regular from the Fire Emblem hacking community. Has a lot of respect for SRPG Studio and its capabilities, and has been a reliable, dependable member of my own community for a long time.
Long time user of SRPG Studio. Has made tutorials and assets for the engine. Many of which may come in handy if you’re looking for a place to start.
Yes! Some of the things people in the community have created are things you may never see in, say, Fire Emblem hacking. Piketrcechillas was able to create an online PvP game in the gameplay style of advance wars. Lady Rena has attempted to make an SRPG roguelike. I myself have thought about making pong in this engine. The possibilities are endless!
MarkyJoe’s GitHub - Full of presentation improvement plugins, skills, statuses, and more
Goinza’s GitHub - Lots of high level plugins, including Combat Arts and Traits
McMagister’s GitHub - Has a great GBA/SNES FE style tileset, along with many plugins such as enemy targeting lines (Three Houses!)
Piketrcechillas’s GitHub - Creator of the PvP plugin
QBE256P’s GitHub - Another great plugin repository
TheRepeat’s GitHub - Contains many quality of life improvements to the engine
LadyRena’s GitHub - One of the most advanced scripters for SRPG Studio.
Shamciar’s GitHub - Full of gameplay and mechanics reworks.
JTheDuelist’s SRPG Studio Assets - Has several custom made graphics as well as some re-imagined ones.
SRPG World - An official repository for plugins and assets
My Twitch: https://www.twitch.tv/markyjoe
My email: firstname.lastname@example.org
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