This jam is now over. It ran from 2019-08-07 04:00:00 to 2019-08-28 04:00:00. View results

RPGs can sometimes fall short of proper socialization mechanics - a simple die roll would suffice for most. In Dialogue!, we're going to make games about socializing - about talking your way out of trouble, or into it. We're going to make games about bribes, intimidating, bartering, pleading, manipulation, tongue-twisters and rhyme-rompers. We're going to make games centered around DIALOGUE.


RULES:

1. Be appropriate.

2. Your game must be ten pages long or less.

3. Your game must be focused on, or have a primary mechanic centered around, socialization, wordage, or dialogue within its own fiction.

4. Your entry must be a physical game (RPG), in PDF format.

Submissions(2)

All submissions

No submissions match your filter

A game of reclaiming intimate boundaries
play out angst filled stories of ghosts and lovers, regrets and the death gods that fetch you