This jam is now over. It ran from 2025-03-03 14:00:00 to 2025-03-07 19:00:00. View 38 entries

Design Week is a twice-annual challenge for teams of 4-6 post-secondary game design students. A challenge is announced Monday morning, and the teams have until Thursday night to complete a game prototype and document their creation with a short video.

The Challenge

Design and build an "Escape" Game: a series of interconnected puzzles leading toward a clear goal.

A successful entry should exhibit these four traits:

  1. Puzzle Forward: multiple puzzles to complete, emphasizing logical and creative problem solving over precise input execution or timing challenges.
  2. Puzzles Connect: puzzles relate to one another, where solving one helps to progress others, and they tie meaningfully to the theme, setting, and context of the game.
  3. Embrace Digital: leverage the digital medium to explore possibilities beyond what players could experience in a regular escape room.
  4. Cross Media: incorporate a physical component that players need to use to solve the puzzles. Think about how to make that experience accessible to visitors playing your game from its itch.io page.

Beyond Escape Rooms

Your goal is not limited to "escape." A well-chosen goal should:

  • ...be immediately clear to the player when they start the game.
  • ...connect to your puzzles, so the player can understand how to make progress.
  • ...lead to an apparent conclusion, so the player recognizes when they've achieved it.

Your setting is not limited to a "room." A well-chosen premise should:

  • ...communicate what actions, items, or spaces are within bounds or out of bounds.
  • ...support players in developing the right intuitions about what to try / what may be fruitful.
  • ...establish a context in which your puzzles, their solutions, and the connections between them make sense.

Highlight Design Skills

Your submissions should demonstrate that your team can do the following:

Coordinate Multiple Challenges / Use and Shape Player Intuition / Create Satisfying Aha Moments / Collaborate Effectively / Keep it Simple / Playtest & Iterate

Submissions(38)

All submissions
·
Browser playable (17)
·
Windows (15)
macOS (2)
Linux (1)

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A simple game about using new perspectives to solve mysteries.
Puzzle
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The knight is on a journey to defeat the mad king. Flip through the pages to solve the story puzzles!
Interactive Fiction
A Puzzle Game about Finding Stars and Forming Constellations
Puzzle
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Get to the bottom of this thrilling murder mystery by solving clues, and sneaking past guards!
Action
A game where you play as a detective and must diffuse a bomb on a moving train
Action
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Stop your dad's murder in a time-looping mystery
Puzzle
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Puzzle
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Sheridan College Winter Design Week 2025 Team 37
Puzzle
Escape the cursed Bermuda Triangle by working together with your Matey!
Adventure
Get lost in an alien resort and speak with your whole body.
Puzzle
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Solve anaglyph puzzles!
Puzzle
Help create the tallest tower in the city!
Puzzle
An asymmetrical 2-Player alchemist adventure.
Puzzle
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Escape the web by editing the environment code to bypass various obstacles
Puzzle
You are "The Sacrist", your job is protecting the labyrinth by activating the traps to kill the intruders!
Puzzle
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Puzzle
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A game created in Sheridan's Winter Design week game jam by a team of 6 Game Devs
Puzzle
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Game designed for Winter 2025 Design Week - Sheridan College by Team DuckStruction
Play in browser
A Cat and Mouse detective game developed by Team Purr-ivate Eyes!
Puzzle
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Puzzle
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A Tear-Ific Puzzle Game
Puzzle
Use the terminal to select your robot and room! Collect chips! Unblock the exit!
Puzzle
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It's nesting season in Blueclaw Supernatural National Park, and as a ranger, it's your job to find the nests!
Puzzle
Passport Yes Yes!
Puzzle
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Get revenge, break windows, and steal what should be yours!
Puzzle
Puzzle
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Please download the PDF to help with the puzzles
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