This jam is now over. It ran from 2025-04-11 18:30:00 to 2025-04-21 18:30:00. View results
THEME: Follow the Trail Something — or someone — left a trace. It’s up to you to find it, follow it, and figure out where it leads.
Engine: No matter as long as you can export a build
Teams: solo or duo
Controls: keyboard/mouse required, gamepad optional
Max play session: 10 minutes
Your game should be playable without a tutorial, even if it’s minimal
You’re free to use pre-made or free assets for:
3D Models (Kenney, Sketchfab, PolyPizza, etc.)
Sound Effects & Music
Animations
You can reuse your own scripts or code snippets, as long as you built them yourself (not entire game projects or full systems).
Create a fun, playable, finished game in one week based on a surprise theme revealed at the start. Focus on:
Gameplay feel
Style / Ambience
A strong identity even with minimal mechanics
The main theme will be revealed on Monday, April 11th at 20:30 AM sharp.
No early brainstorming — everyone starts at the same time.
Quick setup or intro scene
1–3 simple core actions (move, pick up, use, throw, etc.)
One unexpected or escalating twist
A clear ending (timer, goal reached, failure...)
Lowpoly / flat shading / stylized
Limited colors, bold atmosphere
Visual effects are a plus if you have time
Prioritize readability over detail
Bfxr / Sfxr (make simple sound effects fast)
Unity UI or UI Toolkit
Git / GitHub for source control
Trello / Notion / Google Docs if you want a taskboard
Microphone + mouth noises = sound design king
🎨 Does the game look cool?
🎮 Is the game fun to play?
🔊 Do the sounds, animations, and UI contribute to the feel? Is it satisfying?
💡 How well does the game embrace the mystery theme?
😄Is the game memorable? Funny? Immersive? Clever?
🧠Big brain award
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