Welcome to the DMG Game Jam, where design is guided by structure, balance, and creative problem-solving. This jam challenges you to craft games with clear mechanics, meaningful choices, and emergent complexity—tools any Dungeon Master would recognize.
Guidelines:
Draw inspiration from the principles of the Dungeon Master’s Guide: world-building, encounter design, progression systems, and modular mechanics.
Focus on clarity, replayability, and interesting decision points.
All formats welcome: tabletop, card, board, or digital.
Objectives:
Explore rule-based creativity.
Encourage systems that interact in surprising ways.
Build games that are both playable and interpretable, with consistent logic and depth.
Sharpen your design, iterate with intention, and let Mullins inspire yourself!
Vibe coding is allowed