
This jam is "sponsored" by the Mouse Potato Utils Plugin - an in-development Godot plugin you can watch on Codeberg!
This jam has a category in my Discord: https://discord.gg/5QbfnUNypk
Credits to JulesMakesGames for the thumbnail https://jules-makes-games.itch.io
Welcome to
In this jam, you'll have to take that one game you started - probably for a different jam - and FINISH IT. Or at least continue working on it for the rest of the month.
Now, this part is very important:
Unlike most games, your submission won't be rated by how good your game is - and, in fact, you don't have to submit anything playable.
You will be rated by the progress you show in your devlogs.
And when it's your turn to rate others' games, you should do the same. That said, this is a pretty light-hearted jam - there aren't even any rewards yet - so don't take things too seriously.
Happy gamedev, and I wish you all the best in completing your projects!
Once you join the jam, you will be required to setup an itch.io page for your game if you haven't already, and keep a series of regular devlog posts on it about your progress.
Once the submission period is complete, your entry will be voted based on your overall progress, devlog consistency, devlog clarity, and how much you learned about game development in the process.
0. If we find out you've been intentionally circumventing the rules or taking advantage of the non-existence of a crucial rule, we will add it and apply it retroactively on you as we see fit. Don't be That Person. (If in doubt, ask in the community tab or Discord.)
Overall progress: How much progress has been made since the start of the jam. You can consider progress made after the submission deadline too, as this jam is supposed to motivate sticking with game projects for as long as needed.
Overall effort: How much effort has been put into said progress (as opposed to e.g. vibecoding the whole thing).
Devlog consistency: Not to be confused with devlog frequency. One large devlog being consistently updated daily is just as good as one devlog per day. Just make sure the participant
Devlog clarity: Do you easily understand what progress has been made? If so, rate it high.
Q: Can I submit the same game I submitted in a previous jam?
A: Absolutely! In fact, I'd prefer that over you starting a new game and abandoning the last one. The whole point of this jam is to get more games finished.
Q: What kind of game is eligible?
A: Any! Regular game, visual novel, even physical tabletop game... if you can play it, you can post it.
Q: I don't want to or can't make my game public yet/at all. Can I still participate?
A: Yes! You just need to post devlogs on Itch. You can make a game page without a game (or with a link to another site if you can't upload your game to Itch).
Q: Should I submit my game page now or at the end of the jam?
A: You should submit the page as soon as possible, if nothing else then so you don't forget to do it later.
Q: How often should I post my devlogs?
A: That's up to you - all that matters is that you do post them, and that you try to do so consistently.
Q: do you copy-paste this text for every jam?
A: lmao yeah