TECH FEST OF NIELIT IMPHAL
MISSION BRIEFING: 72-Hour Development Challenge
CORE DIRECTIVE: Culture Meets Technology
OPERATIONAL TIMEZONE: IST (Indian Standard Time)
[00] MISSION_TIMELINE
[REGISTRATION_OPENS] February 10, 2026
[REGISTRATION_CLOSES] February 17, 2026 | 11:59 PM IST
[JAM_INITIATION] February 18, 2026 | 12:00 AM IST (Midnight)
[SECRET_ASSET_DROP] February 18, 2026 | 12:00 AM IST
[DEVELOPMENT_WINDOW] 72 Hours (Feb 18-21)
[SUBMISSION_DEADLINE] February 21, 2026 | 12:00 AM IST (Midnight)
[GRACE_PROTOCOL] +15 minutes for technical errors only
[VOTING_PHASE] February 21-24, 2026
[RESULTS_BROADCAST] February 24, 2026 | 12:00 AM IST
All times are in Indian Standard Time (IST). Convert to your local timezone accordingly.
[01] ELIGIBLE_ENGINES
To ensure a fair playing field and industry-standard output, participants are restricted to:
- Unity (any version)
- Godot (any version)
- GameMaker (any version)
Not Permitted: Unreal Engine, RPG Maker, Scratch, Construct, Roblox Studio, or any "No-Code" builders.
[02] ASSET_MANIFEST
SECRET_ASSETS [CLASSIFIED]
- Asset Type: 2D sprites/graphics (revealed at mission start)
- Deployment: Can be integrated into 2D OR 3D projects
- Mandatory Integration: At least ONE asset must serve a functional gameplay role
- Valid Integration: Character sprites, interactive objects, textures, UI elements, billboards, collectibles, power-ups
- Invalid Integration: Hidden placement, credits-only appearance, non-interactive background decoration
ACQUISITION PROTOCOL:
Secret Assets will be transmitted via itch.io jam page and registered participant emails at February 18, 12:00 AM IST.
THIRD-PARTY_RESOURCES
- Permitted Licenses: CC0, CC-BY, MIT, Apache, GPL, or similar open-source licenses
- Attribution Required: Credit all external sources in itch.io description with source links
- Acceptable Sources: OpenGameArt, Freesound, Google Fonts, Kenney.nl, itch.io licensed packs
CODE_ORIGINALITY
- Minimum Requirement: 70% of code must be written during the 72-hour jam period
- Allowed: Engine built-in APIs, standard libraries, documentation snippets (<20 lines), tutorial code (adapted)
- Prohibited: Pre-built game templates, code written before Feb 18, complete gameplay systems (500+ lines), wholesale project imports
[03] UPLOAD_PROTOCOLS
SUBMISSION_PLATFORM
- Primary Host: itch.io (Official CYBRELLA 2026 Jam Page)
- Deadline: February 21, 2026 at 12:00 AM IST
- Grace Period: 15 minutes (until 12:15 AM IST) for technical upload issues only
APPROVED_FORMATS
- Option A: Windows Standalone (.exe or .zip) — Maximum 500 MB
- Option B: Web/HTML5 (Browser playable) — Must load within 60 seconds
- Recommendation: Provide both formats for maximum judge/player accessibility
REQUIRED_DOCUMENTATION
Your itch.io submission page must include:
- Theme Integration: Brief description (2-5 sentences) of how your game interprets "Culture Meets Technology"
- Controls/Instructions: Clear gameplay instructions and control schemes
- Secret Asset Usage: Note where/how the mandatory Secret Asset was integrated
- Third-Party Credits: Complete list of external assets with sources, licenses, and links
- Known Issues: (Optional) List of bugs to set player expectations
Example Documentation:
THEME: This game merges traditional Rangoli patterns with cyberpunk runner mechanics, celebrating geometric heritage through futuristic gameplay.
CONTROLS: Arrow Keys = Move | Spacebar = Jump | E = Interact
SECRET ASSET: Used as the main character sprite throughout.
CREDITS: • Music: "Neon Dreams" by Artist (CC-BY) - [link]
• Font: Pixel Font (OFL License) - [link]
[04] EVALUATION_METRICS
Ratings determined on a scale of 1–5 by industry experts and community voting:
INNOVATION [25%]
Creative interpretation of "Culture Meets Technology." Unique gameplay concepts, fresh cultural perspectives, and originality.
MECHANICS [25%]
Fun, functional, and intuitive gameplay. Core loop quality, responsive controls, game feel, and player engagement.
TECHNICAL [25%]
Code quality, performance optimization, and game stability. Minor bugs expected; game-breaking bugs heavily penalized.
INTEGRATION [25%]
Creative and functional use of the Secret Assets. Asset should feel essential to the experience, not forced for compliance.
Judging Panel: Experienced game developers and industry professionals evaluate all submissions during the voting period.
[05] MISSION_TERMS
SQUAD_CONFIGURATION
- Team Size: Maximum of 3 members per team
- Solo Operations: Fully supported and encouraged
- Location: Remote/international collaboration permitted
- Registration: All team members must register by February 17, 11:59 PM IST
ETHICS_CODE
- Prohibited Content: No NSFW material, hate speech, or offensive depictions of regional cultures
- Cultural Respect: Theme requires thoughtful, respectful portrayals of traditions and heritage
- Accessibility: Colorblind-friendly palettes, subtitles, and difficulty options encouraged (not required)
OWNERSHIP_RIGHTS
- IP Ownership: You retain full intellectual property rights to your game
- Promotional Use: NIELIT/Cybrella reserves the right to use gameplay footage, screenshots, and titles for marketing purposes
- Post-Jam Freedom: Continue development, monetize, or enter other competitions without restriction
[06] BOUNTY
Total Prize Pool: ₹75,000 INR
| RANK | RECOGNITION |
|---|
| 1st Place
| Cash Prize + Featured Promotion
|
| 2nd Place
| Cash Prize + Featured Promotion
|
| 3rd Place
| Cash Prize + Featured Promotion
|
| Honorable Mention
| Cash Prize + Judge's Choice
|
| Best Solo Entry
| Cash Prize + Highest Solo Dev Rating
|
| Theme Purist
| Cash Prize + Best Theme Interpretation
|
Prize Disbursement: Within 30 days of results announcement
USD Conversion: Approximate, based on current exchange rates
Tax Compliance: Winner's responsibility per local regulations
[07] TERM_PROTOCOL: DISQUALIFICATION
Your submission will be terminated if found guilty of:
- PRE-JAM DEVELOPMENT: Submitting a game started before February 18, 12:00 AM IST
- UNAUTHORIZED ENGINE: Failing to use Unity, Godot, or GameMaker
- PLAGIARISM: Copying code or art assets without proper attribution/permission
- LATE SUBMISSION: Uploading after grace period (February 21, 12:15 AM IST)
- ASSET VIOLATION: Not integrating the mandatory Secret Asset into gameplay
- CONTENT BREACH: Including NSFW, hate speech, or offensive cultural depictions
- MISREPRESENTATION: False claims about team composition or development timeline
Appeal Protocol: Submit disputes to official@cybrella.in within 24 hours of disqualification notice. Review committee decisions are final.
[08] SUPPORT_CHANNELS
COMMUNICATIONS_HUB
- Primary Contact: official@cybrella.in
- Response Time: 2-4 hours during jam period (Feb 18-21)
- 24/7 Support: Available via itch.io Community throughout the 72-hour window
FREQUENTLY_DECODED_QUERIES
Q: Can I use AI coding assistants (ChatGPT, GitHub Copilot)?
A: Affirmative. AI tools permitted. The 70% code originality rule still applies to AI-generated output.
Q: What if the Secret Asset doesn't fit my game concept?
A: Adaptation is the challenge. Best developers find creative integration solutions. Contact organizers if truly stuck.
Q: Can I update my game after submission?
A: Minor bug fixes allowed during voting period. Major feature additions prohibited. When uncertain, ask organizers.
Q: I've never made a game before. Can I participate?
A: Absolutely. Game jams are learning experiences. Start small, focus on one polished mechanic. Community help available.
Q: Can I work on ideas/design docs before the jam?
A: Planning allowed. No code, assets, or actual development until February 18, 12:00 AM IST.
[09] THEME_INTEL: "CULTURE MEETS TECHNOLOGY"
Mission Objective: Create games that blend regional heritage, traditions, and cultural elements with futuristic digital mechanics or technological concepts.
CULTURAL_ELEMENTS [Explore]
- Arts & Crafts: Traditional textiles, pottery patterns, folk art, calligraphy, rangoli, mandala
- Music & Dance: Folk instruments, classical forms, tribal rhythms, ceremonial music
- Festivals: Harvest celebrations, religious traditions, seasonal ceremonies
- Mythology: Creation myths, legendary heroes, folk tales, ancient wisdom
- Architecture: Traditional building styles, sacred geometry, symbolic motifs
- Daily Life: Traditional games, cooking methods, storytelling, social customs
TECHNOLOGY_ANGLES [Integrate]
- Futuristic: AR/VR, AI, robotics, holograms, cybernetics
- Aesthetic: Cyberpunk, neon futures, digital dystopia/utopia
- Concepts: Digital preservation, blockchain, space tech, time manipulation
INTERPRETATION_EXAMPLES
✓ Folk tale reimagined with cyberpunk visual style
✓ Traditional patterns controlling futuristic puzzle mechanics
✓ Ancient instruments as digital interface controllers
✓ Regional festivals experienced through holographic projection
✓ Mythology retold through AI/robot characters
✓ Cultural architecture merged with sci-fi environments
[10] TACTICAL_RECOMMENDATIONS
TIME_MANAGEMENT_PROTOCOL
[HOURS 00-08] Core planning, mechanic prototype, Secret Asset integration
[HOURS 08-56] Gameplay build, content creation, iteration cycles
[HOURS 56-72] Polish phase, bug fixing, playtesting, export prep
SCOPE_DISCIPLINE
Mission Priority: Polished 3-minute experience > Unfinished ambitious project
Focus Targets:
- One core mechanic (executed flawlessly)
- Simple, cohesive art style
- Minimal but functional UI
- 2-5 minutes of engaging gameplay
AVOID_THESE_FAILURES
- Changing entire concept 24 hours before deadline
- Over-investing time in art/visual polish early
- Delaying playtesting until final hours
- Forgetting to build/export until deadline
- Overcomplicating the theme interpretation
[11] REGISTRATION_PROTOCOL
How to Register:
- Visit Registration Link
- Submit team details and member information
- Join the official itch.io jam page
- Await Secret Asset transmission on February 18
Registration Window: February 10 - February 17, 2026 (11:59 PM IST)
MISSION AWAITS. GOOD LUCK, DEVELOPERS.
SYS_ADMIN // NIELIT IMPHAL // CYBRELLA_2026