You are to create a suite of mechanics that can be used in an FPS game: as a digital tool-set for your future use, as well as a demonstration of your technical abilities. Those mechanics are:
- The ability to shoot at targets
- Implementing a health system
- Implement a pause menu and user Interface elements
- The ability to move a box onto a shelf
- Implement a travel mechanic OR advanced shooting mechanic OR alternative fire
For each mechanic, you will need to:
- Develop a plan to implement the interaction-based mechanic, using your previous researched games as examples of solutions.
- Your solution should, with justification, model one of those games’ solutions.
- As part of the planning stage, you will produce a flow diagram that demonstrates the mechanic you will attempt to implement.
- Using Unity and Visual studio, you will apply practical skills to develop the mechanic and build an independent level that includes and allows a player to experiment with the mechanic.
- Combined with all of the other levels, you will produce a single project build and submit the work to itch.io