This jam is now over. It ran from 2024-03-15 22:00:00 to 2024-03-23 22:00:00. View 19 entries

You trip on a cord in time's silly carpet, and right yourself with a tenuous grasp on the constellation that your presence has formed with an earlier one. Surroundings collapse and crystallize. As you snatch up the shiny bits, they project tales into thoughtspace. What happened here?

Tell a small story

Join us this spring for a week-long modding jam for Caves of Qud, everyone's favorite indie science-fantasy roguelike RPG! Challenge yourself to weave a story into the fabric of Qud.

Submissions

This jam is unranked. If you release your mod under the Creative Commons Zero license when submitting your entry, we will consider it for inclusion in a compilation modpack to be released after the jam ends. Work by yourself or with friends! (New!) This jam, we will be accepting mods containing C# code. More info about submitting your mod is available on the submission page or in the FAQ below.

Resources

See the Modding section on the Caves of Qud Wiki for information on what programs you need, required file structures and locations, links to example mods, and tutorials.

Want to ask a technical question or chat with other participants to get the juices flowing? Hit up the Caves of Qud Discord, the Kitfox Games Discord, or the jam's message board on the Community tab up above.


Frequently(?) Asked Questions

When do I work on the mod?

We encourage you to only work on the creation of your mod during the week when submissions are open—that is, from March 15th, 2024 at 22:00 UTC to March 22nd, 2024 at 22:00 UTC. Conceptualizing outside of this time is allowed.

If you have never modded Caves of Qud before, consider going through the steps of creating a mod to get acquainted with the tools and concepts. The wiki's Snapjaw Mages tutorial is a good start.

How do I ensure my mod is considered for the jam pack?

In order to be considered for the jam pack, the mod must be released under Creative Commons Zero (there will be a toggle on the submission page). Due to the complexity of correctly combining multiple C# mods, we will be taking a more curatorial angle with compiling the pack. We recommend following general best practices while creating your mod and avoiding Harmony patching.

What happens after the pack is released?

To lower the long-term maintenance burden, we will only actively update the pack for the two weeks following the mod jam (i.e. until the end of March). After this period, we ask that you send us Pull Requests if you wish to update your mod in the pack. We may remove mods that break the pack.

What is a vignette?

A vignette is a short literary sketch, detailing a person or a short period of time. Applied in-game, examples could include the flattened remains and the ancient bones located in the waterlogged tunnel.


Live and drink, traveler.

Organized by the Caves of Qud Discord team

Submissions(19)

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Lost! Crab eggs? Bizarre scuttling noise. NO JASPER.
Tinkering and Chairs, hand in hand.
An ancient, sentient exoskeleton from an age long past that has been resting in a ruin for many, many years.
Adds the remains of a murdered Consortium merchant. Made for the 2024 Vignette Mod Jam.
A tiny mod that adds a noisy structure to the jungle, containing a louder vehicle.
Something terrible has happened at The Stilt. Go and investigate!
adds a special cup to Qud
A Caves of Qud mod that adds a silly little book.
Adds a Putus Outpost to qud
A barathrumite with a bad sense of direction, as group leader, to invetigate ruins near the moon stair bas idea.
Find and pilot Xoteotin, an ancient mech fabled for its heroic deeds!
Adds mad scientists who travel with a posse of animated furniture, three quests, and a secret rebel.
An ancient person with a mighty shell makes his way to the Six Day Stilt.
Adds the paraphernalia of a love drunk fool. Made for the 2024 Vignette Mod Jam.
A unique book contaning detailed references to a work of lost media from ancient days
Adds a mummified ape as a unique encounter in the hills biome in Caves of Qud.
Adds a unique laser pistol to Ctesiphus' inventory
Bandits from distant lands have journeyed to the salt desert... and they've got pets in tow!
Adds a mildly run-ending encounter with a stranded space fairer.