This jam is now over. It ran from 2025-06-13 06:00:00 to 2025-08-08 06:00:00. View results

Welcome to Rule of Carnage Jam 1! this Jam is designed to get people designing miniatures games. The theme this time is: Flooded!

Throughout history, water has always been the cornerstone of life. Nothing living that we know of can subsist without water. However, much of the life we know of also cannot subsist with too much water.

Throughout human history, water had played a major role. From the Tigris and Euphrates that birthed the first written languages, to the Nile that fed the peoples of Egypt, to the floating Aztec city of Tenochtitlan, water has always been a shaper of civilization. But older tales tell of a water that shaped civilization even more— a flood seen in The Epic of Gilgamesh, the Torah, and even the myths of Deucalion. Now, a flood that shaped humanity may be nothing more than myth— but either way, it’s a great setting for a game!

The simplest interpretation of this theme is a setting which is actively going through a flood, be it a flash flood or a great flood. Maybe your models are firemen, rescuing people from rising tides. Maybe your models are great galleons, searching for home above the waves. But this is far from the only interpretation. Maybe your story is one erased by the flood— a great, antediluvian war, perhaps? Or maybe your story takes place post-flood, and sees your models seeking to reclaim the former seabed for themselves. Maybe your players are the very perpetrators of a flood, attempting to corral water to serve some grand purpose— terraforming, maybe? Or perhaps habitat restoration...

Flooded can also refer to a major, unwanted excess of something, and I encourage you to use this or any other alternate meanings to build your game!

You will be asked to rate and give some feedback to at least 2 games before voting-- please do so, prioritizing any games without feedback to give feedback to.

  • You have until the deadline (8 weeks from launch) to submit a miniatures game to the jam that engages the theme in some way.
  • Your game MUST be publicly accessible.
  • A miniatures game probably features miniatures prominently, but the definition of “a miniatures game” is fluid. Don’t just submit a card game though, this jam is about exploring the craft of designing better miniatures games.
  • It is encouraged that your submission be a new game project, but using the jam as an opportunity to get a work-in-progress project over the line is fine too (as long as it fits the theme).
  • The objective is to improve your own craft, or just get inspired to finish something of your own.
  • You can work by yourself or in a team.
  • All submissions remain owned by their creators.
  • While any degree of inspiration is appreciated, an explanation of how you employed the theme is required (it can be as simple as "setting" or a multi-paragraph thesis).

The Rule of Carnage discord can be joined here: https://discord.gg/vKR37RBNS5

Submissions(8)

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A cooperative small footprint mass battle fantasy game about capturing events
Gather your Crew, climb high and avoid the rising doom of the Cursed Tide.
A game of survival in a flooded world
A solo, co-op, or competitive miniatures game of waterborne survival and scavenging.
Miniature Deep Spearfishing in the flooded far future
A miniatures tabletop game of sailors and waves. Inspired by Hokusai's "The Great Wave Off Kanagawa"
This is a co-operative, simultaneous play, real time, dexterity miniatures game designed for the 2025 RoC Flood Jam.
Miniature sandbagging during Manitoba's historic flood