This jam is now over. It ran from 2015-07-07 22:06:18 to 2015-07-22 17:00:00. View 4 entries
Unity3D has boo language support, but (almost) nobody uses it. This jam is to celebrate those brave, brave developers who choose to walk the less traveled path in spite of all the documentation and tutorialization of C# and Unityscript.
The three requirements are:
You have two weeks! BOO!
Tweet #BooJam2015 to announce you're joining :)
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