Welcome to the Spaceman Gaming Accessible FPS Jam!
Your mission: create a first-person shooter that blind players can play.
The game must be playable without relying on vision. Developers are encouraged to use audio design, screen reader feedback, or other creative systems to help players navigate and fight.
Examples of accessible mechanics include: • 3D positional audio • audio tracking systems • spoken status updates • radar or sonar mechanics • keyboard-only controls
Any engine or language is allowed.
Genre: FPS Theme: Accessible Combat Duration: 7 days
Let’s prove that first-person shooters can be accessible.