This jam is now over. It ran from 2017-11-21 16:58:03 to 2017-12-08 23:59:59. View 29 entries
The theme is "Before and After", but also think about what we covered in class.
- The game must have one "non-classical" mechanic as discussed, ie: something unexpected and repeatable happens when you touch/interact/tag/"shoot" some object in the game world. These may or may not be necessary to progress.
- The game must have a strong beginning, middle and end structure. Think about how to develop your world and/or mechanic, showing its uses in multiple ways.
- The game must include some game entities, ie, animals, NPCs, robots, whatevers. They may include simple AI but if not, they must still be interactive and interesting.
The game can be made in any style. It can be 2D, 3D, first person, alt-controller, abstract, fantastical, personal, scary, funny, anything. It can be made of multiple scenes pieced together or just one.
The only limit is that no asset store assets are allowed. Asset store tools, image effects, scripts etc, are fine.
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