This jam is now over. It ran from 2023-04-17 10:00:00 to 2023-04-23 22:59:59. View 12 entries
Welcome to the Double Eleven and Teesside University Game Jam! This event is a collaboration between Double Eleven, an independent game development studio based in the United Kingdom, and Teesside University, a leading institution for game design and development.
Game Jams are exciting events where game developers come together to create a game from scratch within a set timeframe, usually 24-48 hours. It is an excellent opportunity for developers to showcase their skills and creativity while working collaboratively with other like-minded individuals.
Double Eleven has a strong track record of producing high-quality games such as Rust Console Edition, Prison Architect, and Minecraft Dungeons. Teesside University is known for its cutting-edge game design programs, and its graduates have gone on to work for some of the biggest names in the industry.
This Game Jam is a unique opportunity for students, alumni, and game developers of all levels to come together and create something special. Participants will have access to cutting-edge game development tools, as well as expert advice and guidance from Double Eleven and Teesside University staff.
We can't wait to see what innovative and exciting games will come out of this collaboration between Double Eleven and Teesside University. Let's get jamming!
So what does Sharp Balance mean? This is up to you! Sharp Balance could be based on weighing shape objects, or even having the ability to change the balance of visual sharpness to alter the look! Interpretation can vary wildly from person to person! When I think of Sharp Balance, I think of gameplay balancing and quick thinking!
Date | |
Monday, April 17th, 2023 | Theme Reveal
Team Building Idea Research |
Tuesday, April 18th, 2023 | Idea Planning
Core Mechanics Implementation Playtesting |
Wednesday, April 19th, 2023 | Alpha Playable (Core Mechanics)
Bug Fixing Playtesting D11 Progress Review |
Thursday, April 20th, 2023 | Beta Playable (Game Loop. Sounds, Visuals, UI)
Gameplay Balancing Bug Fixing |
Friday, April 21st, 2023 | Polishing
Final Playtesting Gameplay Recording Release Playable Awards & Refreshments Presentation |
Your game belongs to you. After all, you made it! We claim no rights or ownership of your game!
You don’t have to be! Here, all we want is that you have fun, and create a playable game! “Programmer Art” is welcome (and encouraged).
You are allowed to use any existing assets, and other resources that you have legal license to use. This includes using open source and Creative Commons licensed materials. We strongly recommend you only use assets that you have the legal right to use (Public Domain, things you licensed/created, etc). If you don’t have the right to use something, it is your responsibility.
Don't stress! We have channels in the Discord to help counter this problem, just start a thread in #find-a-team and get the ball rolling!
Of course!! We actually highly encourage this, because we think it would just be awesome for people to stream their development or end product
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