This jam is now over. It ran from 2020-02-05 05:00:00 to 2020-02-12 17:59:00. View 8 entries
Assignment: Design a “game” to be played inside of another game. This may be a hack of rules, systems or protocols, or designed play that is against the intention of the designer. It may be a bot, a manifesto, or a series of instructions. Consider the edges or boundaries of the system, and what is exploitable and interesting there.
Your turn-in can be language (a system of rules) or a game/hack/mod (playable). Regardless, make an experience that can be replicated or played by others, whether written or code-based.
You may work in teams if you wish: I will expect double the effort with double the participants.
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