This jam is now over. It ran from 2021-11-19 21:00:00 to 2021-11-22 21:00:00. View results
Arcjam is a game design event where you use Arcweave to design and publish a short game in 72 hours.
The term “game” is to be taken in the most general sense, meaning any kind of interactive experience, story, puzzle, graphic novel, et al. Let’s surprise each other.
A paid Arcweave subscription is not required for participation.
Arcjam participants can work alone or collaboratively. Remember, Arcweave offers real-time collaboration (for the free plan as well), so find the right partner and go for it!
Upon the jam’s opening, you will receive a theme, which you can incorporate in your game. You won't be disqualified if you don't, but it will be one of the criteria during the voting process (see further below).
All submissions must be written in English.
Graphics and illustrations add not only beauty, but also a whole extra layer of communication between the game and the player. Therefore, you are very much encouraged to include them in your submission. (On the other hand, you don’t have to.)
If you do include images, remember: whether you use your own, your team’s, or someone else’s artwork, you have the responsibility to clear rights and permissions for any artwork used in your submission. Arcweave and arcjam’s organisers hold no liability for any contestant using unauthorised material.
If your game has sensitive content and is not suitable to be played by kids, please make this explicitly clear. Specify the game’s age restrictions both in its description on its itch page and its Metadata fields. (See below)
Before submitting your project, make sure you’ve made it public from within Arcweave, so that other people can play it.
You can choose to make only the play mode of your project public (keeping your boards unaccessible) or the whole project (if you want to also share your modus operandi).
To do either, click on the Share (the paper plane icon) on the screen’s top right and choose “Share.” Then, make a choice from the dropdown menu and copy the relevant link.
To submit your game to arcjam, first make an itch.io page for it:
1. Log in on itch.io (or register, if you don’t have an account already).
2. On your [Dashboard], choose “Create new project.”
3. Under the [Edit game] tab, fill in the game’s info (title, genre, etc), with particular attention to the following:
Some fields are irrelevant to the jam, like [Kind of project], [Uploads], and [Release status], so choose whatever suits you. You won’t be uploading files anyway, since Arcweave games run from their own link and not from their itch.io webpages.
4. Under the [Metadata] tab, under [Audience & Content], please specify any age restrictions that your game may have. If your game is not suitable for children of any age, please tick both boxes AND add a detailed warning in the previous section’s [Description].
5. Under the [More] tab, choose [Admins] and add the itch profiles of your collaborators in the game. They also need an itch account, if they are to vote separately in the jam.
That’s it! You are now ready for your submission to arcjam!
To do so:
Every participant and their team members will be able to vote for other people’s submissions. Voting will open on the jam’s closing date and time and it will rank games according to the following criteria:
Apart from the sheer thrill of entering a game jam, the Arcweave team will reward the 3 top-ranked games with prizes from the following prize pool:
“Prize pool” means that the first winner gets to choose from all three prizes, the second from the remaining two, and the third gets what’s left.
After the announcement of the winners, each of them must contact the organisers to claim a prize from the pool. If a winner doesn't respond within 3 days from the jam's results, the prize will be transferred to the next highest-rated game. Please note that this only transfers the prize and not the winning position itself; in other words, even if a winner fails to claim a prize, their game is still listed as one of the winning ones.
Finally, the highest-ranked games will be hosted on a special “Featured” page on arcweave.com, where they will be public for everyone to play, forever, and ever, and ever…
Yes, as long as you are prepared to do double the work, since an English version must be included as well. In other words, you can use another language as an option (e.g. a "Choose language" menu, at the game's starting screen), if you also provide the option to fully play the game in English.
No. The whole appeal and definition of Arcjam is to use Arcweave as your game engine and show us how you can push the app's boundaries in new, creative ways. There are plenty of jams out there without game engine restrictions, so you're welcome to go crazy with them.
How long is a piece of string? (Or an integer?)
If you incorporate the theme into your game in an organic way, you'll get more points for 'Theme incorporation' than someone who hasn't done so. That's all. Don't be afraid of facing the theme. See it as another stimulus that can spark your creativity.
There is not limit to the number of people your team can have. Just be clear with the credits—it's nice to see who does what in a project. Also, all of them should have an itch.io account and join the jam, so they can vote the games afterwards.
So, what are you waiting for? Join the jam now, to stay up to date with news and notifications. And visit Arcweave's Discord channel, to join users and devs discussions about everything Arcweave.
🎮 LET THE GAMES BEGIN! 🕹️
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