Submissions open from 2026-10-23 01:00:00 to 2026-11-02 05:59:59
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Welcome to round 6 of Architect

Join our community on the Architect Discord Server!


What is Architect?

Have you ever wanted to make a game but ran into a wall when there was just too much you wanted to add at once? Has scope-creep ever left you burnt out? Have you struggled to just get yourself to sit down and code? Well Architect can help.

Architect isn't an ordinary game jam. Rather, it is a series of continuous, collaborative, unranked jams where you will build an entire game from the ground up. Starting on your first round and building it up over time.


How Does it Work?

On their first round, participants will create a basic game, it may even be as simple as just a rectangle that moves left and right on the ground. There is no need for art or gameplay yet.

On the next round they will think of one thing to add to the game, for example let's say allowing the rectangle to jump. And they will just refine and polish that feature across the two weeks. 

Then the next round they will think of a new aspect to introduce, for example maybe spikes that the player must avoid. The point is that there are no long- term goals. The idea here is that every round your game is a complete product. It doesn't matter what you add, but there can't be anything unfinished.


Why is This Better Than Coding on My Own?

When you code on your own, there are no guidelines other than those you set yourself. Scope-creep happens to everyone, and when you're working by yourself, it's all too easy to procrastinate coding until you give up altogether.

Architect is designed to build your game in slow increments. So, instead of scope-creep sneaking in and stopping you from ever finishing your game, your game will always be in a state of completion. You just get to add more each round.

These rounds can encourage you to actually work on your game by giving you a deadline to show progress. It means there's a reason to code beyond just your general desire to make a game which, if you're anything like me, sometimes isn't enough.

And of course that's not to forget playtesting. By building your game here you can have constant access to a community that can test, discuss, and critique your game.


Rules

This is a casual space, so there aren't many strict rules, but there are a few to keep in mind.

Development Rules: 

-Keep It Finished: Whatever aspect you choose to add must be completely finished within the 2-week window.

-No AI Art or Code: All work put into your game cannot use any AI.

-Stick to the Clock: While planning during the breaks is encouraged, all actual work towards your game should wait until the jam actually starts.

Community Rules:

-Be Respectful: Hateful, offensive, or discriminatory content will result in removal.

-Content Warnings: Make sure any potentially uncomfortable content is labeled as such.

-Playtest: This jam revolves around community, and playtesting is one of the best ways to help build an amazing game. As such, you are highly encouraged to play and comment on as many games as possible, and they are expected to do the same for you.


FAQ

Do I have to submit every round? No, there is absolutely no pressure to submit every round. If you want to take a break or want to do another game jam instead, no worries. This is a 100% casual setting. It's a tool to help you make the game of your dreams.

I missed round 1, can I still submit? Yes! The rounds are more of just a way to keep track of things, you can join at round 6, 10, or 50!

Am I locked into one game? No, if you grow tired of the game you've been working on, but don't want to quit Architect, that's fine. Don't feel pressure to put time into something you don't like. You could even work on multiple games at once, though I don't know if I recommend it.





This is an experimental framework. The rules and logistics of future rounds will be adjusted based on community feedback.