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A jam submission

Tilt'N'TurnView game page

A game about puzzles and physics
Submitted by Ben James (@benjames171) — 1 day, 23 hours before the deadline
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Tilt'N'Turn's itch.io page

Which parts of the entry did you NOT make?
music, fonts, "Rendercam" code

Which parts of the entry did you make BEFORE the jam?
menu and state system

How many people were on your team?
1

What engine / tools did you use for the entry?
Defold

How did your jam go? Did you enjoy the topic and limitation(s)?
Had some weird issues that made me think my code was haunted. Enjoyed the free-form non-theme.

How do you feel about the jam being unranked?
Generally prefer unranked jams, they feel more inclusive.

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Comments

Submitted

I really enjoyed this game, but the final levels were too hard (for me). The level design is overall very good. There are no major flaws, but there is a lack of precision in the controls, which is crucial in this type of game. My impression was that the balls didn't bounce and roll realistically, but totally accurate ball physics is very hard to achieve.

Submitted

Great levels, think there was something weird with the rotation. It was affecting the ball in weird ways!

Submitted

very good game

The levels and puzzle feel polished. Nice work! I love a good puzzle game.

Submitted

I beat the game, yay :D.

Submitted

Love the music, sounds, and mechanics.  The only issue I have is the difficulty curve.  Some of the later levels are easier than the earlier levels, but that is a tough thing to judge when designing.

Hey, it’s nice !