⚠️ Entries must be built in Anitya and submitted in the Anitya Discord.
Don't Fall
Weekly challenge 4 of Limitless Worlds: The Anitya World Jam. Main jam page
The brief
Build a parkour course people can't stop retrying. Players start at one end, can see the goal, and have to reach it without falling. Every fall should make them think "one more go".
Must have
- A goal players can see from the start. Up high, far away, or both. They should always know where they're heading.
- At least 3 sections, each with something new. A new obstacle, a new hazard or a new twist. Never the same jump twice in a row.
- A difficulty curve. Easy at the start, harder towards the end. The first jump should be one everyone makes.
- Fair falls. A fall sends players back to the last checkpoint or to the start. You decide how harsh. Every jump should be visible before players make it, with no blind leaps.
- A finish worth reaching: a win message, and a moment at the top or at the end.
Make it great
- One signature moment: the jump people will talk about, or the obstacle that makes them laugh when they fall.
- Teach, then test, then twist: show a new obstacle somewhere safe, then make it harder, then combine it with something else.
- Make height felt. The higher the course, the bigger every fall feels.
Bonus
Moving platforms, crumbling floors, a timer, a hidden shortcut, collectibles along the way.
Build tips (tested in Anitya)
- Use the third-person camera with arcade movement (World settings). Landings are much harder to judge in first person.
- For platforms that carry players, make them follow a path. A plain "move" rule slides out from under them.
- Add checkpoints to longer courses so a fall doesn't undo everything.
Share your record
Post your best time with your entry and challenge others to beat it.
Judging
- Immersive 60%: do players want to try again after falling?
- Creative 20%: how well you use Anitya's features to build your course.
- Inviting 20%: how well your Playable invites people in: its thumbnail, name and description.
Winners
8 to 14 October. $100 in prizes, split between 2 winners: $50 each.
How to enter
- Build your Playable at app.anitya.space and publish it to the public feed
- Join the Anitya Discord
- In #jam-submission, press 📥 Submit and pick Challenge 4: Don't Fall
- Paste the link to your Playable and your entry is recorded
Bonus, optional: add your Playable to this itch page too. Create a project with a cover image and a "Play in your browser" link to your Playable, then click "Submit your project". It helps more people find your Playable, but the Discord submission is what counts.
Rules
- Build it during the challenge window.
- Imported assets are welcome. GLB files import directly. You must own or have the rights to anything you bring in.
- No copyrighted characters, names or assets from films, games, books or shows.
- AI tools are welcome, including Anitya's MCP integration.
- Your Playable must be published to the public feed, not kept private.
- Submitting someone else's Playable removes you from the jam.
- Free to enter. 16+ to receive a prize.
Help
Questions, live sessions and support bookings all happen in the Anitya Discord.