Submissions open from 2021-07-31 14:00:00 to 2022-01-31 13:00:00
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About

AmiGameJam 2021 is the annual game development competition for the Amiga (originally the Festive Amiga Game-Making Competition). This year the theme is Ports, where all competitors will have six months in total to port any game they like to the Amiga platform. A "port" can include the use of original source code and assets, as well as ground-up recreations. Provided it's recognisable as the game it's based on, it should be accepted.


Competitors can use any means possible to code or build the game, that includes using game creation software kits (such as Red Pill, Scorpion Engine or GRAC). This contest is open to two separate categories; Classic Amiga and the Next-Gen Amiga models (Aros, MorphOS and AmigaOS4). Each competitor will have the opportunity to win extraordinary prizes which will be announced soon!



Rules


Entries should be submitted by the 1st of February 2022 and the judging will begin after that. The winners will be announced on a very special awards show live-stream hosted by Amiga Bill, starring three celebrity judges and appearances from other special guests in the Amiga and retro community!



Judges


Introducing this year's amazing judges for the contest:


Judge #1 - The fantastic RJ Mical (creator of Amiga's Graphical User Interface)


Judge #2 - Hitch (an amazing variety streamer on Twitch who plays Amiga and retro games)


Judge #3 - Glen Planamento (host of Glen's Retro Show on YouTube and engineer of arcade components)


We are all very grateful to have them onboard!



Prizes


A First Prize will be awarded to the winner of each category and, in addition, Second and Third Prizes will be awarded in the Classic category. In the case of games made specifically for the Vampire then it should be submitted be under the Next-Gen category.


This year we will have an incredible prize pool, being generously donated by our awesome sponsors and the Amiga community. More details on the competition, prizes, as well as links to tutorials on Amiga development will be coming soon, so keep checking this page!


If you would like to donate towards the prize pool, please click here - GoFundMe.


Sponsors

We would also like to thank our amazing sponsors, without their support we wouldn't have such an awesome collection of prizes for the winners to enjoy! If you would like to be a sponsor or have prizes to donate, please contact me and I will add you to the list - arcadecammy at gmail.com

Bitmap-Soft-Wide1


Bitmap Soft - Publisher of new Amiga games such as Turbo Tomato and Cybersphere.



Resources


Game-Making Programs



3D Game Creator - Create your own three dimensional game worlds

RedPill - Amiga Game Creator (supports ECS and AGA)

Scorpion Editor for Windows - Create your own Amiga games using Scorpion Engine

Backbone - Easily build your own platform games and overhead multi-directional shooters.

The full Backbone game making package


Final update for Backbone


Free keyfile to unlock all Backbone's features


GRaphic Adventure Creator and GRaphic Adventure Authoring Language - Create your own Point & Click Adventure games.


Full GRAC 2 package


Extras for GRAC 2

Intro creator for GRAC 2


GRAAL 2.3 A


GRAAL 2.3 B


GRAAL 2.3 C


GRAAL 2.3 D


Graphics and Music Resources


Spriters Resource


Background HQ

Pixel Joint - Pixel Art Community

Submitted so far(7)

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Multiplayer Asteroids inspired by AstroDuel. Will support 4 player adaptor.
Action
Jackal port from NES to Amiga
Shooter
My first game in Amiga Amos with new 16-color GFX
Puzzle
remake of mspacman for Amiga 500
Action
Wizardry 2021 is the portage of Wizardry I ; the classic role-playing videogame.
Role Playing
Pacman arcade 1:1 remake attempt for Amiga 500/1200
Action