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Welcome to Always Learning Jam #3

I wanted to start this 7 day challenge as a way for us to build games, learn new things, and just get better at what we do. As long as you are always learning, you belong here!

The Goal

Do not worry about making a masterpiece. Just focus on one thing you want to learn (like "how to make a character jump" or "using a new art style") and try to finish a playable game by the deadline.

The Theme will be announced at the start of the jam.

Theme: ... "You Are Not the Main Character"
Optional object: ... Spoon

The optional object is not required, it is just for inspiration if you want to.

How I would like this to work:

1. The Learning Goal
I added a specific section to the upload page for your Learning Log. This is the most important part of your submission! Use that field to tell us:

  • Your Specific Goal: What was the one thing you set out to learn or improve this week?
  • The Learning: What is one thing you know now that you did not know 7 days ago?

2. Group Up!
You do not have to go it alone. Working with others is a huge skill in itself. I encourage you to team up to practice communication and collaborating on a project. No limit on team size!

3. The Community
We have the Community Board enabled here on itch, and I set up a Discord for us to hang out in. Use these to share progress, ask for help, or find teammates.

4. Feedback and Ratings
Even though we have ratings, this is a learning process, not a competition. If you see a game you love, the most important thing you can do is write a few lines of feedback.

Feedback Template:

  • The Good: What was your favorite part or what worked really well?
  • The Challenge: Did you find any bugs or parts that were confusing?
  • The Next Step: One thing the dev could try to learn or add next.

How We Are Rating

Since we are all here to grow, do not worry about being judged. We are just using these stars to high five each other for the hard work:

  • Learning: The big focus! Check their Learning Log to see if they tackled their goal.
  • Use of Theme: How did they interpret the prompt and the optional object?
  • Fun Factor: Is the core gameplay loop engaging and satisfying to play?
  • Presentation: Does it have a cool vibe? Is the art and sound cohesive?
  • Overall: Your general impression of the project and the hard work put in!

The Rules

Any Engine Allowed: Unity, Godot, Unreal, GameMaker, or your own custom tools.

Start When the Jam Starts: Please do not start early. The goal is the 7 day window.

No AI Generation: Do not use AI for code, art, or music. We want to see your work!

Credit Your Assets: Art packs and tutorials are fine, just give proper credit.

Keep it Clean: No offensive content or hate speech. Keep it welcoming!

Submissions(14)

All submissions
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Browser playable (7)
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Windows (6)
macOS (1)
Linux (2)

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A short game about being a side character.
Simulation
Play in browser
Simulation
Play in browser
A Rhythm Game Where You're Not In The Spotlight
Rhythm
a game that the simple goal is to quit the game
Platformer
Play in browser
The hero is fighting with the villian, can you escape of the destruccion?
Action
this is a scratch game so you can visit https://scratch.mit.edu/projects/1314776280/ to see it too
Play in browser
Searching for yourself
Interactive Fiction
A puzzle game with programing elements. Not finished yet
Puzzle
Stop the NSDAP. But what power do you have?
Help the sweet tooth quietly taste some sweet jam
Puzzle
Play in browser
An entry for Always Learning Jam #3
Puzzle
Play in browser
Visual novel about Fourth Newian Ruler Mishi is about to retire. Something happens during succession ceremony.
Visual Novel
You’re a caretaker in a castle taking care of the place whilst the heroes are out in the wild adventuring.