Submission open from 2017-07-20 23:00:00 to 2017-08-20 23:00:00
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PCG or Procedural Content Generation is a rising component of modern indie games.  It allows an individual or small team to make a game with more variety and scale than they could by hand.

So this Jam is aimed at focusing your creativity to make a game using Unity* for the WebGL platform that harness the power of noise to hopefully help you create a more varied and interesting game environment.

Optional:

  • Theme: AI
  • Genre: Low Poly,  Abstract
  • Style: 3D, first person

The aim here is to free you from the constraints of trying to making a realistic world , you can make an Abstract cyberpunk network game and have fun with PCG.

*or other game engines/platforms that build to WebGL.