This jam is now over. It ran from 2024-04-30 06:00:00 to 2024-05-01 06:00:00. View 2 entries
Game Concept Developer - Case Study Time frame : 1 days
#1 Develop a Runner (Stacking/Collecting) game focused on the game feel, a marketable theme (Tropical Island) and a satisfying core interaction
Here are two references of Runner Stacking/Collecting:
#2 Clone the repository https://gitlab.com/Awesome_Game_Concepts/test-dev.git and create a branch with your name. Use Unity 2022.3.26f1.
#3 Make a fluid playable (60 fps mini) & solid (no crash) version of the game on Unity3D for Windows.
#4 Your game must have these elements:
#5 Optional Elements :
Explain which parts of the code could be implemented as independent modules to allow faster development of similar games in the future, giving a brief explanation of your choices and how they would work.
You can use free asset who can be found on Asset Store, Mixamo (Character animation), MakeHuman (3D Character).
#6 Submit :
Important
Your project will be evaluated considering the following factors:
Basic criteria : Stability, clean code, gameplay, placeholder UI, project structure
Advantageous criteria : IA, Build Quality, Visual assets choices and homogeneity, structured code
Nice to have : UI, Originality, Sound Effects, naming convention, readability and re-usability please follow the guidelines detailed and explained on the document Naming_Convention.pdt inside unity project.
This test will allow us to evaluate not only your developers skills on Unity3D (clean & efficient code) but also your creativity and UI sensitivity.
Be creative, surprise us!
This test is for recruiting purpose only, the work you provided with (code & design) for it remains totally personal and won’t be used for any commercial purpose
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