This jam is now over. It ran from 2023-06-21 05:00:00 to 2023-09-21 05:00:00. View 15 entries
For a full primer on the MOSAIC Strict design philosophy, make sure to read the blog article Nothing at the Bottom: MOSAIC Strict RPG Design by Michael Prescott. It's an approach to creating modular rules text that can be slotted into most rules-lite systems or combined to create a uniquely custom experience. To briefly summarize, the acronym MOSAIC stands for:
There are very few rules for the jam, as its primary purpose is a casual creative exercise in working within constraints, establishing a daily creative habit for designers, and increasing the overall available of novel & interesting MOSAIC Strict modules out in the wild.
At the end of this page are 30 short design prompts - create a short TTRPG supplement following the MOSAIC framework described above. It can be anything - an adventure, character creation system, combat rules, classes. The intention is to create one a day, going down the list of prompts in order. You are welcome to interpret the prompts in any way you wish, so long as it adheres to the MOSAIC Strict design philosophy.
While the intention is one prompt a day for 30 days, the jam itself will take submissions for a bit longer than a month. You're also perfectly welcome to skip days, do prompts out of order, or do multiple prompts a day if the spirit moves you. The goal is to have fun & explore new creative spaces.
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Credit for the Bookmarklet Icon used in the banner to Lorc via Game-Icons.net
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