This jam is now over. It ran from 2022-12-06 23:00:00 to 2022-12-14 22:59:59. View results
'A Meaningful Jam is a game jam created to teach useful game design concepts to aspiring game developers.
The goal of the jam is for participants to learn and use the MDA framework and the Meaningful Play concept when designing their games.
The theme for this jam, with which you will be working with for a week, is:
'Ice Physics'!
Whether it's a game involving destroying enemies with ice, creating ice sculptures or slipping on some ice - you are welcome to interpret this theme in whatever creative way you can think of!
If you need to brainstorm ideas for your game or try to find a new way to interpret the theme, visit our Discord or post on our community forums!
We're looking forward to seeing what you create! Good luck / Lycka till!
MDA is a formal approach to understanding games. It attempts to bridge the gap between game design and development, game criticism, and technical game research.
Essentially, MDA is a framework for designing games. It consists of Mechanics, Dynamics and Aesthetics - all of which work in tandem to create an ideal experience for the player.
Mechanics describes the particular components of the game, at the level of data representation and algorithms.
This can be considered as the 'nuts and bolts' of your game. It's not just the coding aspect of your game project. This can be elements such as number of players, whether games are turn-based or real-time etc., how does the player character move, ending conditions and more.
Dynamics can be seen as what happens when your players are playing the game. Each player will play a game differently.
This focuses mostly on player interaction with other aspects of your game. Things like how your player interacts with the environment, other players or NPCs; how the player's choices and actions have tangible consequences; how the player goes through the challenges you set for them etc.
Aesthetics (Experience) describes the desirable emotional responses evoked in the player, when they interact with the game.
Basically, ask yourself what kind of experience do you wish for the player to experience with your game? Which emotions do you wish to invoke from them?
Is it a game that focuses on fellowship, with the player working together with others for a common goal?
Perhaps it's a game about discovery, offering the player freedom and incentive to explore the game world?
Or perhaps it's a challenging game where the player most overcome several difficult trials to reach the ending?
Read more about it here - (R. Hunicke, M. LeBlanc, R. Zubek; MDA: A Formal Approach to Game Design and Game Research, 2004)
This refers to a concept in game design that has several definitions and from different perspectives, but my personal favorites are the following definitions from Katie Salen and Eric Zimmerman (Rules of Play: Game Design Fundamentals, 2004):
"Meaningful play in a game emerges from the relationship between player action and system outcome; it is the process by which a player takes action within the designed system of a game and the system responds to the action. The meaning of an action in a game resides in the relationship between action and outcome."
"Meaningful play occurs when the relationships between actions and outcomes in a game are both discernable and integrated into the larger context of the game. Creating meaningful play is the goal of successful game design."
Essentially, you want the player's actions to have a meaningful impact on your game. To do this, you can create meaningful choices for the player to choose between.
There are many different ways to give a player choices in a game. Meaningful choices for a player lead them to ask themselves questions, such as the following examples from Jesse Schnell (The Art of Game Design: A Book of Lenses, 3rd Edition, 2020):
Note: The submission deadline may be extended by up to an additional week if there is a lack of submissions for fair voting or if asked for by the majority of participants.
That's it! :)
Voting will open shortly after the jam ends and is open only to participants who submitted a game.
Entries will be rated on the following categories: Overall, Fun, Innovation, Theme, MDA (Mechanics, Dynamics, Aesthetics) and Meaningful Play.
Voting will end on December 21st at 23:59h.
Additionaly, every submission will be played and streamed by Dead_Endd starting Monday, 19th of December!
About the streamer: Dead_Endd is a newly-debuted "Cybernetically enhanced PNGTuber who is a variety streamer and completionist."
Join our Discord server and talk to other participants, share ideas and get valuable feedback on your concepts!
Click on the banner or use this link: https://discord.gg/Vb4YuvCQ2r
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