This Jam is being hosted by TCS Interactive for recruitment purposes only.
The theme for this track is "Time".
You need to make an interactive 3D app or a game using Unity or Unreal Engine based on this theme (If you wish, you could utilize AR/VR). This track is for Programmers and the focus should be around Gameplay/Logic and Optimization instead of Aesthetics.
Software Requirements:
- Either Unity (v2020 and above) or Unreal Engine 4 (v4.26 and above)
- Git for Source Control
Details:
- 15-30 minutes before the Jam starts, TCS will send an email announcing the theme. The Jam page will also get updated with the theme.
- The deliverables are the build itself uploaded to Itch.io and the project source files pushed to GitHub.
- YOU MUST PROVIDE A LINK TO YOUR GITHUB REPO IN THE FIELD PROVIDED
- Only WebGL, Android, MacOS and Windows builds will be considered.
- The time frame for the Jam will be the rest of the day after it starts. The deadline will NOT be extended.
- The candidates MUST not upload a build after the designated time period. The same goes for pushing the code/project files. The web platforms will enforce this.
- The app will be judged on these parameters (non-exhaustive):
- Optimization
- Gameplay
- Creativity
- Relevance to Theme
Tips for Candidates:
- The candidates should ideally be ready with their Itch.io and GitHub profiles BEFORE the Jam.
- It would also be helpful if the base Unity/Unreal project is already setup and pushed to GitHub before the Jam (Make sure to use the appropriate .gitignore file otherwise your application might get rejected). This means the candidates should decide what kind of app (3D/AR/VR) they want to make before the Jam begins. But if they change their mind later, they can make adjustments to their base project.
- Its always good to provide credit when using other's work - assets, sprites, techniques, etc.
- Target to submit at least 30-45 minutes before the submission deadline to avoid any last minute glitches.
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Upload Instructions: