This jam is now over. It ran from 2025-05-26 14:00:00 to 2025-06-02 14:00:00. View results
A friendly 72-hour game jam designed to challenge creativity, promote learning, and just have a great time building games with friends. Each participant gets 72 hours of development time, which they can spend across 7 days.
Start Date: May 26th 2025 at 8:00 PM
End Date: June 2nd 2025 at 20:00
Each developer gets 72 hours total to use however they want during the jam week.
You are responsible for tracking your own hours. Be honest — it’s a chill jam, not a competition.
You can break up your hours however you like (e.g., 4 hours one night, 10 hours on the weekend).
Time only counts when you're actively working on your game (coding, designing, creating art/sfx, etc).
Solo or teams up to 2 (to keep things manageable and fair).
If in teams, each member gets 72 hours — but track individual time spent.
The theme will be revealed at the start of the jam.
Your game must be inspired by or related to the theme, but loose interpretation is totally fine.
You may combine the theme with any mechanics, genres, or styles you like.
You may use open source assets, your own old code/assets, or any game engine/tool you prefer - please give the asset owners credits!.
Pre-made frameworks or game templates are okay, but the core of your game should be created during the jam.
No AI-generated game content unless you're customizing or building on top of it.
Don’t go over the 72-hour limit.
Don’t start actual development before the jam begins (brainstorming ideas is okay).
No winners or losers — just a community showcase.
We’ll all meet up (online or IRL) to show off the games, share stories, and offer feedback.
Everyone is encouraged to talk about what went well, what was hard, and what they learned.
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